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NPC Generator

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Advanced [show]


Theobald Blankley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears white cloth garments or leather armor. His head has been shaved. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers.

Ideals: Athletic, Passionate. Flaws: Ugly. Bonds: Family, Nature. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Theobald Blankley, Male Human Cleric 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Athletics +6, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1200 gp. Black pearl (400 gp). Rhodochrosite (13 gp). Emerald (800 gp). Azurite (13 gp).


Social Check DCs


Trym Blankley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft blue waves gently in the breeze. He is portly but not overly obese. His hair is black and very short. He is very pretty but has cold, dead eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now mingles about in high society.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Flaws: Insane. Bonds: Rich, Attractive, Guardian, Adventurer. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Trym Blankley, Male Human Paladin 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 13 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 4 (-3)16 (+3) 11 (+0)14 (+2)
Skills History +6, Intimidation +5
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Terran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp. Violet garnet (500 gp). Lapis lazuli (16 gp). Emerald (500 gp). 1 Minor magic item.


Social Check DCs


Nicholas Marley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His blonde hair is matted, messy, and big. His eyes are green.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Nicholas lived on a farm with his mother, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 2 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Family, Mentor, Job. Occupation: Beggar

Voice: Scottish accent

Attributes [hide]

Nicholas Marley, Male Human Barbarian 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 42 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Theobald Quinton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He very much looks the part of a Shoemaker. He has wavy chestnut hair. His hazel eyes are passionate and lively.

Personality: He is overprotective of those who hire his services. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the east to a Shoemaker, Theobald learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Shoemaker.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Bonds: Job, Attractive, Guardian, Has a crush, Adventurer. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Theobald Quinton, Male Human Warrior 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)10 (+0) 13 (+1)10 (+0)
Skills Nature +2, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Diggory Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tan costume with the symbols of magic on his torso. His blonde hair is still thick. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy and tries to find solutions quickly.

History: Diggory was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Diggory was left his mother's suit of armor and trained in its use and care. He's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Opinionated. Flaws: Lazy. Bonds: Job, Military. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Diggory Ainsworth, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 7 (-2)14 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Red garnet (160 gp). Red-brown spinel (160 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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