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Advanced [show]


Gilbert Van Es, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a worn and beaten armor. He has a very tight haircut. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Gilbert studied abroad. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Adventurer. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Gilbert Van Es, Male Human Wizard 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)8 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ralf Whitby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a black suit, green shirt, and grey tie. His hair is red and curly. His eyes are blue and beady.

Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised by priests from a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark

Flaws: Ugly, Insane. Bonds: Adventurer, Religious, Mentor. Occupation: Bricklayer

Voice: Mousy voice

Attributes [hide]

Ralf Whitby, Male Human Sorcerer 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp. Black star sapphire (600 gp).


Social Check DCs


Charles Hadlee, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is fixated on the number 29. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Charles was born with his mother's beautiful face. His mother had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He would like to get married and retire.

Flaws: Insane. Bonds: Rich, Attractive, Has a crush. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Charles Hadlee, Male Human Rogue 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Hunter Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses like a well dressed Apothecary does. His brown hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Hunter will drive conversation. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Miller, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to be a miller again

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Hunter Beckwith, Male Human Warrior 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 7 (-2)14 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Deep green spinel (90 gp). Black star sapphire (900 gp). Violet garnet (500 gp).


Social Check DCs


Heward Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple brown robe with black stripes complete with hood. He has wavy golden hair. He is baby faced.

Personality: Heward is depressed about a lot of things. He tends to be a nihilist. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Heward studied abroad. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Stylist again; and he loathes his own lifestyle

Ideals: Logical, Gifted. Flaws: Depressed, Ugly. Bonds: Job. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

Heward Staurheim, Male Human Expert 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 13 (+1)5 (-3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Jeweled electrum ring (2000 gp). Golden circlet with four aquamarines (2000 gp).


Social Check DCs

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