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NPC Generator

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Advanced [show]


Ernest Kimberly, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears just a pastel suit, and is pretty ugly. His hair, while still mostly chestnut, has prominent grey streaks. His ears are large.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted psionic powers by his dying sister.

Motivation: To protect his home; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Gifted. Flaws: Ugly, PTSD. Bonds: Guardian. Occupation: Laborer

Voice: Raspy

Attributes [hide]

Ernest Kimberly, Male Human Expert 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 17 (+3)16 (+3) 16 (+3)15 (+2)
Skills Medicine +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 800 gp.


Social Check DCs


Manfred Bing, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this western man wears a violet feathered hat and violet clothes. His chestnut hair is still thick. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. He has a small toy that he constantly fidgets with.

History: He comes from a rich western family. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He's since become an addict/alcoholic.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Athletic, Philantrophist, Gifted. Flaws: Addict. Bonds: Rich, Family. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Manfred Bing, Male Human Druid 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 5 (-3)11 (+0)
Skills Acrobatics +4, Insight +0
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Richard Browning, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His left hand appears badly burned and disfigured. His hair, while still mostly red, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Carpenter soon after.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Slave. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Richard Browning, Male Human Barbarian 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)12 (+1) 12 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3200 sp.


Social Check DCs


William Home, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a yellow tunic with white highlights, and long brown pants that bunch up around his shoes. His long brown hair reaches down to his waist. His eyes are gray and catlike.

Personality: He dislikes all the random violence that takes place in the east. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: William was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Pacifist, Philantrophist. Bonds: Attractive, Adventurer. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

William Home, Male Human Cleric 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 9 (-1)8 (-1)
Skills Investigation +5, Religion +5
Senses Passive Perception 9
Languages Common, Aquan, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Theobald Norton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is kept up in a ponytail inside a top hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Fighting, Athletic, Optimist. Flaws: Fearful. Bonds: Job. Occupation: Painter

Voice: Hard of hearing, loud

Attributes [hide]

Theobald Norton, Male Human Monk 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 70 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 17 (+3)17 (+3) 17 (+3)15 (+2)
Skills Investigation +6, Nature +6
Senses Passive Perception 13
Languages Common, Terran, Undercommon, Infernal
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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