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NPC Generator

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Advanced [show]


Anselm Reed, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears blue cloth garments or leather armor. His silver hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not trust anyone and sleeps with one eye open.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting, Gifted. Flaws: Ugly, Insomniac. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Anselm Reed, Male Human Barbarian 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)9 (-1) 13 (+1)9 (-1)
Skills Investigation +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gilbert Tenley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a pastel and blue handkerchief worn on his right side. His blonde hair is lengthy. His brown eyes have a joyful gleam in them most of the time.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. A freak accident while working with his Armorer father left him crippled. He then took over the family business and is one of the better Spy for hire.

Motivation: To be a Armorer again.

Flaws: Disease. Bonds: Job, Adventurer. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Gilbert Tenley, Male Human Barbarian 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 10 pp.


Social Check DCs


Anthony Myerscough, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a pastel poncho over his likewise colored trousers and shirt. His hair is long and chestnut with streaks of blonde, and is pulled back with small pastel clips. His beard is blonde, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He works hard and plays hard.

History: From birth he was tutored by a cruel and relentless mentor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To protect his home.

Ideals: Joker. Flaws: Insane, Hedonist. Bonds: Mentor, Nature. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Anthony Myerscough, Male Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)15 (+2) 13 (+1)18 (+4)
Skills Intimidation +7, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Smoky quartz (70 gp).


Social Check DCs


Don Churchill, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is an epitome of beauty. He has moderate length chestnut hair. His brown eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. Around other people he will do his best to conceal his emotions and appear jolly.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Attractive, Rich. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

Don Churchill, Male Human Wizard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 10 (+0)17 (+3)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Peridot (70 gp). Chrysoberyl (120 gp). Jade (120 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hugh Walcott, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Architect does. His skin is fair and his fingers are delicate and long. His hair is auburn and curly. His brown eyes peer out from beneath his deerstalker yellow hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not trust anyone and sleeps with one eye open.

History: Hugh was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Flaws: Shy, Insomniac. Bonds: Job, Family, Has a crush. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Hugh Walcott, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)12 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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