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NPC Generator

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Advanced [show]


Ernest Denholm, Male Human [Permalink]

Personal [hide]

Description: This man wears just a green suit. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is the product a well kept family trust fund and as such has never really known need. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Depressed. Bonds: Slave, Rich, Nature. Occupation: Apothecary

Voice: Low range voice

Attributes [hide]

Ernest Denholm, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)9 (-1) 13 (+1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. 1 Disguise kit. 1 Masterwork Artisan’s tools.


Social Check DCs


Heward Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His golden hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes peer out from beneath his feathered tan hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He enjoys reading and quiet.

History: Heward lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Passionate, Logical. Bonds: Family, Job. Occupation: Fisher

Voice: Slurs words

Attributes [hide]

Heward Lancaster, Male Human Cleric 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)9 (-1) 14 (+2)14 (+2)
Skills Insight +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 5000 sp. Zircon (70 gp). Peridot (70 gp).


Social Check DCs


Ernest Kelsey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He keeps his white hair in a flapper bob. His brown eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born at the edge of vast plains. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son; and wishes to resurrect an old love

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Nature, In love. Occupation: Spice Merchant

Voice: Pronounces O like U

Attributes [hide]

Ernest Kelsey, Male Human Barbarian 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 7 (-2)14 (+2) 18 (+4)13 (+1)
Skills Acrobatics +1, History +4
Senses Passive Perception 14
Languages Common, Auran, Ignan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Godfrey Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His broad hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Bellfounder, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To reunite with his absent father.

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Immigrant, Family. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Godfrey Halsey, Male Human Druid 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnoll, Infernal
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Freshwater pearl (10 gp).


Social Check DCs


John Windsor, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and he perpetually has his quarterstaff ready. He has a long auburn beard with little hanging trinkets. He has several tiny emerald earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Entrepeneur. Flaws: Impulsive. Bonds: Rich, Job, Adventurer. Occupation: Carter

Voice: American accent

Attributes [hide]

John Windsor, Male Human Commoner 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 9 (-1)14 (+2) 11 (+0)15 (+2)
Skills Insight +2, Stealth -1
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 400 gp.


Social Check DCs

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