Theodoric Presley, Male Human [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a red coat with black slacks. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a long white beard, and similarly colored long hair. His amber eyes have a joyful gleam in them most of the time.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with a lost civilization.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Fisher and found it very stressful. He now travels the world, in search of power and loot.
Motivation: He would like to get married and retire; and wants to open a new tavern
Flaws: Shy. Bonds: Adventurer, Rich, Job, Has a crush. Occupation: Fisher
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 2600 sp. Black star sapphire (400 gp). Carnelian (70 gp). Brown-green garnet (110 gp).
Gilbert Clare, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a long chestnut beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his sister.
Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Family. Occupation: Gardener
Voice: Whispers
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
Theobald Langdon, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear red pants and tee shirts. He carries with him a set of kukris on his belt, each one with a topaz on the hilt. He keeps his black hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Carter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 38 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +4
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Charles Barlow, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long red hair reaches down to his waist. His green eyes have a joyful gleam in them most of the time.
Personality: He has a massive crush on the younger sibling of the Adventurer who has hired him part-time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gifted from a young age, Charles studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is greedy; and he's in love
Ideals: Athletic, Justice, Gifted. Bonds: Rich, Has a crush. Occupation: Adventurer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wymar Kent, Male Human [Permalink]
Personal [hide]
Description: This southern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. His hair is golden, silky, and of moderate length. His violet eyes dart from person to person.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born to loving parents in a slum to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out
Ideals: Optimist, Artistic. Bonds: Poor, Immigrant, Attractive. Occupation: Soapmaker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 6 (-2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 50 pp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp).
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