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NPC Generator

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Advanced [show]


Manfred Stanley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has no hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Manfred took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Manfred Stanley, Male Human Monk 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)16 (+3) 14 (+2)9 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 12
Languages Common, Undercommon, Draconic, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1

Possessions: 30 pp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Peter Compton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a blue shirt with thin white vertical stripes and brown pants. His red hair is smooth and relatively long. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the north. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Bowyer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult; and he is unsatisfied with his job

Ideals: Pacifist, Justice. Bonds: Attractive, Slave, Job. Occupation: Bookbinder

Voice: High pitched and raspy

Attributes [hide]

Peter Compton, Male Human Warrior 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 16000 cp. Citrine (30 gp). Carnelian (30 gp). Moss agate (4 gp). Freshwater pearl (4 gp). 1 Minor magic item.


Social Check DCs


Charles Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and golden. His violet eyes have a joyful gleam in them most of the time.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Optimist. Flaws: Impulsive. Bonds: Attractive. Occupation: Stableman

Voice: Hollow voice

Attributes [hide]

Charles Ramsay, Male Human Rogue 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 9 (-1)12 (+1)
Skills Intimidation +4
Senses Passive Perception 9
Languages Common, Sylvan, Infernal, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Pickering, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple violet robe with black stripes complete with hood. He has moderate length red hair. His green unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the south to a Herbalist, Bertram learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Herbalist.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Bertram Pickering, Male Human Aristocrat 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 18 (+4)9 (-1)
Skills Medicine +6, Performance +1
Senses Passive Perception 14
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 29000 sp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Kody Langston, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears bulky brown painted plate armor. His black hair and beard is wavy and long. His eyes are likewise brown. His teeth are white and perfect.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Kody took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Painter

Voice: Whispers

Attributes [hide]

Kody Langston, Male Human Adept 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 600 gp. Deep green spinel (70 gp). Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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