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NPC Generator

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Advanced [show]


Cory Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears dull yellow sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with finding treasure.

History: He was born into a rich family. His father was a soldier and died while he was still young. Cory was left his father's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Rich, Military. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Cory Thackeray, Male Human Aristocrat 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)17 (+3) 12 (+1)8 (-1)
Skills Deception +1, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Aquan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp.


Social Check DCs


Kyle Adley, Male Human [Permalink]

Personal [hide]

Description: A 6'6" eastern man, he very much looks the part of a Bookbinder. His blonde hair is matted, messy, and big. His blue eyes are passionate and lively.

Personality: He will rave to anyone who will listen. He has all his life been fascinated with singing.

History: He served in the navy to pay for his family's outstanding loans. When Kyle reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Bookbinder soon after.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Job, Military. Occupation: Bookbinder

Voice: Speaks with a cold

Attributes [hide]

Kyle Adley, Male Human Fighter 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 12 (+1)16 (+3)
Skills Arcana +3, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp. Jade (80 gp). Sardonyx (80 gp). Fire opal (1000 gp). Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Barlow, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bald on top and has large silver tufts of hair around his ears. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Don was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Don's father didn't care for him much, and the feeling was mutual. He left for the north, certain he would find work there.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and to be a merchant again

Ideals: Joker, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Don Barlow, Male Human Ranger 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)14 (+2) 14 (+2)16 (+3)
Skills Investigation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 28000 cp. 1 Minor magic item.


Social Check DCs


Rolf Winthrop, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. His white hair is lengthy. He wears an eyepatch.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also is a firm believer in the manly ideal.

History: Rolf was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Family, Adventurer, Enemies. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Rolf Winthrop, Male Human Druid 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 8000 sp.


Social Check DCs


Geoffrey Eastoft, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this eastern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has wavy chestnut hair. His brown eyes dart from person to person.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a habit of throwing himself into exceedingly dangerous situations.

History: Geoffrey was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. He has been saving his money to try and buy his sister's freedom.

Motivation: To prove his worth to the world.

Ideals: Athletic. Flaws: Racist, Impulsive. Bonds: Family. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Geoffrey Eastoft, Male Human Commoner 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp.


Social Check DCs

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