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NPC Generator

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Advanced [show]


John Livingstone, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears light armors faded through time and improper care. His long red hair reaches down to his waist. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He feels threatened by others; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Ugly, Fearful. Occupation: Performer

Voice: Nasally tone

Attributes [hide]

John Livingstone, Male Human Warlock 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 20000 cp.


Social Check DCs


Kyle Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with top hat. His black hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Animals are drawn to him, and he is able to talk to them.

History: He was born in a small desert village. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Disciplined, Gifted. Flaws: Greedy. Bonds: Nature, Family. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Kyle Bradshaw, Male Human Warrior 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)16 (+3) 11 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Everard Trollope, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in a clean tan cloak covering his clean studded leather. He is an epitome of beauty. He wears a colorful flower in his black hair. His eyes are gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a Blacksmith, his mother struggled to pay the bills. After coming to the age of reason, Everard took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Poor. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Everard Trollope, Male Human Druid 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)14 (+2) 12 (+1)15 (+2)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 300 gp. Aquamarine (1500 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Gresham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He likes to wear tan tank tops with black pants, and his gloved hand is found clutching a ceremonial dagger. His head has been shaved. His face is scarred and worn.

Personality: He can speak with the recently deceased. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Religious, Enemies. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Hubert Gresham, Male Human Expert 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)17 (+3) 13 (+1)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Star rose quartz (30 gp). Chalcedony (30 gp). Jet (70 gp). Golden pearl (70 gp). 1 Minor magic item.


Social Check DCs


Solomon Budd, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a brown feathered hat and brown clothes. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a poor family in the city he treasured whatever gifts he got. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants revenge against dire rats; and a deep hatred of dire rats

Ideals: Disciplined, Gifted. Flaws: Addict. Bonds: Slave, Poor, Enemies. Occupation: Apothecary

Voice: Aggressive tone

Attributes [hide]

Solomon Budd, Male Human Aristocrat 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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