Gunter Willoughby, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is cut jaggedly and amateurishly. His eyes are gray and beady.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is afraid of men and trembles around them
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Guard
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 20 pp. Golden yellow topaz (200 gp). Red-brown spinel (160 gp). Lapis lazuli (16 gp).
Don Sharps, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is long and unkept. He wears crescent spectacles with a black brim.
Personality: He snorts whenever he laughs or is feeling confident. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal dancing training, and achieved minor success. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job, Slave. Occupation: Bricklayer
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
Possessions: 200 gp. 1 Minor magic item.
Bernard Alton, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered bow and tarnished glaive as well. His auburn hair is braided into rings. He is very pretty but has cold, dead eyes.
Personality: Bernard wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... When he's not drinking or sleeping the drinks off, he's doing music.
History: Sold as a small child to a slaver, Bernard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined, Artistic. Bonds: Attractive, Mentor. Occupation: Merchant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 110 pp. Golden pearl (80 gp). Tourmaline (80 gp). Tourmaline (80 gp). 1 Minor magic item.
Anthony Upton, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of tridents, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His black hair is long and unkept. He wears an eyepatch.
Personality: Aggressive, abrasive, and angry, Anthony embodies much of what other species detest in the Humans. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a pair of adventurers, Anthony grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Adventurer. Occupation: Tanner
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 200 gp. 1 Full Plate.
Gilbert Benson, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a yellow collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His red hair is cut jaggedly and amateurishly. His fierce gray eyes like to dwell on things.
Personality: He is irascible and easily irritated. Flattery will make him almost putty in your hands.
History: The child of a Slave Trader, who enjoyed hunting, Gilbert was taken on many hunting expeditions. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. After a long history of fighting, Gilbert and his spouse have recently divorced.
Motivation: To reunite with his absent father.
Flaws: Antagonistic, Selfish. Bonds: Immigrant, Nature, Family. Occupation: Sailor
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 2000 sp.
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