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NPC Generator

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Advanced [show]


Gunter Kent, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. He has shaved his head bald. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Animals are drawn to him, and he is able to talk to them.

History: He was born at the edge of vast plains. His psionic abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Gifted. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Bookbinder

Voice: Sore throat, cough

Attributes [hide]

Gunter Kent, Male Human Warrior 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)6 (-2) 14 (+2)13 (+1)
Skills Insight +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Emsworth, Male Human [Permalink]

Personal [hide]

Description: This man has a large white mantle and cape that has been intricately interwoven into his brown robe, and sports empty pouches on his belt. He has no hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Optimist. Flaws: Ugly, Sensitive. Bonds: In love, Religious. Occupation: Courier

Voice: Soft and melodious

Attributes [hide]

Anthony Emsworth, Male Human Warlock 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)12 (+1) 16 (+3)10 (+0)
Skills Acrobatics +0, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 3100 sp. Rich purple corundum (900 gp). Black pearl (300 gp). Golden yellow topaz (300 gp).


Social Check DCs


Gomory Winchester, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His hair is short and black. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised in a desert tribe. While studying, he fell in love. They married and had a son. He hasn't been sleeping well lately.

Motivation: Doesn't want to be a Unemployed and was forced into it by his family; and find a way to reverse the transformation of his brother

Flaws: Insomniac, Antagonistic. Bonds: Family, Nature, In love. Occupation: Unemployed

Voice: Spits words with contempt

Attributes [hide]

Gomory Winchester, Male Human Paladin 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)10 (+0) 14 (+2)9 (-1)
Skills Athletics +7, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. A pair of silk slippers encrusted with tiny pearls. (40 gp). Gold music box (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp).


Social Check DCs


Norman Sharps, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear pastel clothing when he does not wear armor. His golden hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a massive crush on the younger sibling of the Mayor who has hired him part-time. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north to a Mayor, Norman learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Ideals: Optimist, Persistence. Flaws: Insane. Bonds: Has a crush, Job, Religious. Occupation: Mayor

Voice: Middle-eastern accent

Attributes [hide]

Norman Sharps, Male Human Barbarian 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)12 (+1) 9 (-1)10 (+0)
Skills Deception +2, History +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ernest Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. His auburn hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are gray.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He misses his home and complains about the freezing weather, even in summer.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Ernest began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants revenge against dire rats; and many dire rats want him driven away

Ideals: Entrepeneur, Justice. Bonds: Immigrant, Religious, Enemies. Occupation: Architect

Voice: Sounds elderly

Attributes [hide]

Ernest Tindall, Male Human Cleric 10
Medium (5'6") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 44 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)3 (-4) 10 (+0)13 (+1)
Skills Acrobatics +6, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 10000 sp. Silver chalice with lapis lazuli gems (160 gp). Sapphire pendant on gold chain (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold dragon comb with red garnet eye (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs

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