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NPC Generator

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Advanced [show]


Kyle Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His head has been shaved. His eyes are blue and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He enjoys reading and quiet.

History: He got into the Armorer business at a young age. In his 12th year, his parents were killed by a brigands raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's attracted to the PC; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Job, Enemies, Has a crush. Occupation: Armorer

Voice: Pronounces O like U

Attributes [hide]

Kyle Kimberley, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)9 (-1) 16 (+3)15 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp.


Social Check DCs


Gunter Altham, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this eastern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is styled in orderly dreadlocks. His blue eyes peer out from beneath his wide-brimmed tan hat.

Personality: Eccentric and domineering, Gunter will drive conversation. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against drow; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Athletic, Extrovert, Gifted. Bonds: Military, Nature, Enemies. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Gunter Altham, Male Human Druid 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)12 (+1) 13 (+1)6 (-2)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Chad Lancaster, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a blue armored body suit, with a simple brown line shooting up and back down. He is tall, broad shouldered and powerfully built. He keeps his silver hair in a flapper bob. His blue eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a great chef.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by brigands. Chad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He has money and likes to spend it; and many brigands want him driven away

Ideals: Disciplined, Gifted. Bonds: Rich, Enemies. Occupation: Bookbinder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Chad Lancaster, Male Human Cleric 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)6 (-2) 14 (+2)9 (-1)
Skills Investigation +0, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2200 sp. Sardonyx (50 gp). Rhodochrosite (11 gp).


Social Check DCs


Bertram Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears a small hat to cover his moderate length white hair. His eyes are amber and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful brothel owner made him what he is. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Weaver job and began his own company from there.

Motivation: He has a crush on the local Carter; and he has passion for adventuring and risk

Ideals: Joker. Bonds: Adventurer, Mentor, Job, Has a crush. Occupation: Weaver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Heiser, Male Human Warrior 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)8 (-1) 14 (+2)10 (+0)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Henry Tatum, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely brown suit with yellow socks and a vest with buckled shoes, and sports empty pouches on his belt. He has dyed his greying golden hair a little too much giving a sharp golden color. His violet eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the west to a Fisher, Henry learned a great deal about his father's area of expertise. A freak accident while working with his Architect father left him crippled. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: Further expansion of business; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Shy, Disease. Bonds: Job, Debt. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Henry Tatum, Male Human Aristocrat 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)16 (+3) 10 (+0)12 (+1)
Skills Nature +5, Performance +3
Senses Passive Perception 10
Languages Common, Draconic, Auran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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