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NPC Generator

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Advanced [show]


Everard Thorpe, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he very much looks the part of a Barber. He sports a long auburn beard, and similarly colored long hair. His amber eyes peer out from beneath his Stetson tan hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born in the east, but his parents moved at a very young age to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Barber for hire.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Attractive, Immigrant. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Everard Thorpe, Male Human Cleric 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Athletics +4, Performance +4
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 1000 sp. Black star sapphire (500 gp). Jet (150 gp).


Social Check DCs


Drogo Staurheim, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a yellow shirt with thin red vertical stripes and pastel pants. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Ideals: Justice, Persistence. Flaws: Insane. Bonds: Religious, Mentor. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Drogo Staurheim, Male Human Monk 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)6 (-2) 14 (+2)10 (+0)
Skills Religion +0, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: Amethyst (100 gp). Coral (100 gp). Amethyst (100 gp).


Social Check DCs


Dustin Washington, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His silver hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: PTSD. Bonds: Adventurer, Immigrant. Occupation: Banker

Voice: Voice breaks

Attributes [hide]

Dustin Washington, Male Human Druid 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 11 (+0)7 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 7000 cp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Solomon Landon, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. Beneath his clothing is a huge mess of scar tissue. His black hair is braided into rings. His eyes are likewise amber. His teeth are white and perfect.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He's looking for his big break.

Ideals: Optimist. Flaws: Fearful. Bonds: Slave, Attractive, Adventurer. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Solomon Landon, Male Human Monk 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)10 (+0) 6 (-2)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Dustin Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his chestnut hair down. His fierce blue eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.

History: He comes from a rich western family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Ideals: Professionalism, Entrepeneur. Flaws: Depressed. Bonds: Rich, Job. Occupation: Soapmaker

Voice: Posh accent

Attributes [hide]

Dustin Hayhurst, Male Human Aristocrat 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)15 (+2) 16 (+3)10 (+0)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. Tiger eye turquoise (5 gp). Star rose quartz (60 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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