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NPC Generator

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Advanced [show]


Kody Cason, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a colorful flower in his red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the north his family was never financially stable. He married young, but lost his spouse to gnolls. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To prove his worth to the world; and revenge

Flaws: Impulsive, Depressed. Bonds: Poor, Attractive, Enemies. Occupation: Ploughman

Voice: Deep voice with rolling R's

Attributes [hide]

Kody Cason, Male Human Druid 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Arcana +5, Athletics +2
Senses Passive Perception 10
Languages Common, Aquan, Gnome
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: Just what you see.


Social Check DCs


Geoffrey Elton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears bulky yellow painted plate armor. He keeps his white hair in a flapper bob. His face is scarred and worn.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Slave Trader arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has set out to sabotage the competition.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Rich. Occupation: Slave Trader

Voice: Forgets to breathe while speaking

Attributes [hide]

Geoffrey Elton, Male Human Aristocrat 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Persuasion +4, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is fair and his fingers are delicate and long. His black hair is cut short. His eyes, though not visible through his cowl, are green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He enjoys reading and quiet.

History: The child of a Miner, who enjoyed hunting, Peter was taken on many hunting expeditions. Peter was born on a far northern desert where he grew up under the tutelage of his father, an expert Farmer. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants to get laid; and to reunite with his absent father

Ideals: Logical. Bonds: Family, Nature, Immigrant, Has a crush. Occupation: Farmer

Voice: Deep voice with rolling R's

Attributes [hide]

Peter Snowdon, Male Human Aristocrat 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Manfred Tenley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears clothing that is held on in multiple layers but all of it is in poor condition. He is an epitome of beauty. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Manfred was raised in a hard working conservative environment. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Gifted, Extrovert. Bonds: Poor, Attractive, Job. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Manfred Tenley, Male Human Rogue 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)9 (-1) 11 (+0)16 (+3)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp. 1 Half-Plate.


Social Check DCs


Gilbert Halsey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his long silver hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Gilbert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Banker, his mother struggled to pay the bills. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and wants a kiss

Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Adventurer, Has a crush. Occupation: Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Gilbert Halsey, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)16 (+3) 16 (+3)10 (+0)
Skills Athletics +5
Senses Passive Perception 13
Languages Common, Draconic, Terran, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5

Possessions: 200 gp.


Social Check DCs

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