Odo Walpole, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'6". He is dressed in a clean black cloak covering his clean studded leather. His long black hair is drawn into a two foot long braid. His fierce brown eyes like to dwell on things.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in the north. His family was turned out during the war. He and his family wandered north to less war torn lands. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and he's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic, PTSD. Bonds: Immigrant, Religious. Occupation: Sellsword
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 10000 cp.
Tim Hallewell, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He likes to wear brown tank tops with white pants. His auburn hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others.
Flaws: Ugly, Insomniac, Depressed, Fearful. Bonds: Military. Occupation: Banker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
Anthony Kendal, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His head has been shaved. His amber eyes are slightly larger than normal.
Personality: This man loves writing and to teach people writing more than just about anything. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Anthony hails from a village terrorized by illithids. He was an apprentice working in his father's forge. He has achieved small success as a Armorer.
Motivation: He is unsatisfied with his job; and many illithids want him driven away
Ideals: Artistic, Extrovert. Flaws: Ugly. Bonds: Poor, Enemies, Job. Occupation: Armorer
Voice: Timid voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. Hematite (7 gp). Amethyst (40 gp). Azurite (7 gp). Rhodochrosite (7 gp).
Lance Rowley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. He is an epitome of beauty. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and catlike.
Personality: He will rave to anyone who will listen. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Lance took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.
Motivation: Many orcs want him driven away; and he has money and likes to spend it
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Rich, Enemies. Occupation: Cartwright
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 15 (+2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Druidic, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 7000 sp.
Simon Spalding, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a violet shirt with thin red vertical stripes and blue pants. His black hair is smooth and relatively long. He is baby faced.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He also is a firm believer in the manly ideal.
History: Born in the south to a Gardener, Simon learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He then took over the family business and is one of the better Gardener for hire.
Motivation: Revenge; and wants a kiss
Flaws: Impulsive. Bonds: Enemies, Job, Has a crush. Occupation: Gardener
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!