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NPC Generator

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Advanced [show]


Drogo Nibley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing colorful clothing, dressed as a Barber, and a wedding ring on his left hand. His hair is brown and very short. His eyes are likewise gray. His teeth are white and perfect.

Personality: Drogo wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He has a small toy that he constantly fidgets with.

History: He was born in the south, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants a kiss; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Disciplined. Flaws: Addict. Bonds: In love, Attractive, Immigrant. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Drogo Nibley, Male Human Warrior 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)6 (-2) 11 (+0)9 (-1)
Skills Deception +1, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gunter Anderton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a pastel poncho over his likewise colored trousers and shirt. His tied-back hair is golden. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born on a small isolated farm. A gifted student he started as a Bookbinder, but he got bored and became a Masseuse. He now travels the world, in search of power and loot.

Motivation: He feels threatened by others; and further expansion of business

Ideals: Optimist. Flaws: Fearful. Bonds: Job, Nature, Adventurer. Occupation: Masseuse

Voice: Uses sign language

Attributes [hide]

Gunter Anderton, Male Human Barbarian 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 52 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)15 (+2) 12 (+1)17 (+3)
Skills Nature +5, Survival +4
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 800 gp. Old masterpiece painting (1500 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


John Badger, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing the road beaten gear of a warrior. His golden hair is slicked back into a classic pompadour. His blue eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. John enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, John studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Gifted. Flaws: Shy, Hedonist. Bonds: Adventurer, Religious. Occupation: Cartwright

Voice: Rolls R's

Attributes [hide]

John Badger, Male Human Barbarian 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 53 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Athletics +5, Religion +5
Senses Passive Perception 13
Languages Common, Abyssal, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5

Possessions: 700 gp.


Social Check DCs


Percival Pickering, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is still thick. His gray eyes dart from person to person.

Personality: He has always had a great fascination with Human culture. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Fighting, Athletic. Flaws: Racist, Impulsive. Bonds: Rich. Occupation: Architect

Voice: Scratchy, weak

Attributes [hide]

Percival Pickering, Male Human Rogue 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 21000 sp. Banded agate (7 gp).


Social Check DCs


Gerald Ogden, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears an entirely violet suit with brown socks and a vest with buckled shoes. His hair is short and black. He has a tattooed face.

Personality: Gerald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gerald was raised in a hard working conservative environment. Through the years after Gerald was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gerald's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Antagonistic, Disease, Impulsive. Bonds: Job. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Gerald Ogden, Male Human Warlock 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)9 (-1) 17 (+3)18 (+4)
Skills History +2, Performance +7
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Peridot (40 gp). Rose (40 gp). Aquamarine (800 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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