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NPC Generator

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Advanced [show]


Theobald Woods, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a tan suit, pastel shirt, and blue tie. His white hair is cut short. He wears an eyepatch.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He plays an instrument quite well.

History: A powerful slaver made him what he is. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture.

Ideals: Athletic, Artistic. Flaws: Ugly, Emotional. Bonds: Mentor. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Theobald Woods, Male Human Warrior 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Medicine +6, Performance +3
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 6000 sp.


Social Check DCs


Trym Dayton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears very tight pants and wife beaters, though occasionally he sports a red coat. His brown hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Trym took refuge in the large cave and found the beat up shield and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To reunite with his absent mother; and he is greedy

Flaws: Mundane. Bonds: Family, In love, Nature, Rich. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Trym Dayton, Male Human Druid 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 67 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)8 (-1) 18 (+4)13 (+1)
Skills Medicine +7, Sleight of Hand +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643320000

Possessions: 70000 cp.


Social Check DCs


Justin Blythe, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has done his best to style his brown hair to look like a famous performer. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born into a rich family. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Nature. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Justin Blythe, Male Human Sorcerer 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Athletics +4, Deception +4
Senses Passive Perception 12
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 30000 cp.


Social Check DCs


Dustin Clinton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of bows on his belt, each one with a sapphire on the hilt. He sports a long silver beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Insane, Lazy, Ugly. Occupation: Body Guard

Voice: Jittery and nervous

Attributes [hide]

Dustin Clinton, Male Human Warlock 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)14 (+2) 13 (+1)17 (+3)
Skills Acrobatics +5, Performance +6
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 2000 sp.


Social Check DCs


Don Stapleton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish red hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Confrontational and typically high on some drug or another. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Don was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Fighting, Athletic. Flaws: Addict. Bonds: Poor, Attractive, Adventurer. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

Don Stapleton, Male Human Commoner 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 10 (+0)13 (+1)
Skills Insight +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 4000 sp. Red garnet (120 gp). Aquamarine (1400 gp). Freshwater pearl (11 gp).


Social Check DCs

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