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NPC Generator

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Advanced [show]


Gunter Kirby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears grey painted combat armor at almost all times. His blonde hair, when down, is lengthy. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets.

Ideals: Professionalism. Flaws: Ugly. Bonds: Guardian, Slave. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Gunter Kirby, Male Human Commoner 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)15 (+2) 11 (+0)9 (-1)
Skills Arcana +5, Athletics +3
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Trym Staurheim, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of the four houses of cards around his neck, and a hammer on his belt. His hair is always cut to a buzz. He has brown eyes.

Personality: He acts crazy and hedonistic. He is able to make almost anything out of random pieces of junk.

History: He was born to loving parents in a slum to the north. After coming to the age of reason, Trym took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Detective

Voice: Laughs frequently while speaking

Attributes [hide]

Trym Staurheim, Male Human Expert 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)9 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Trym Shelly, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown armored body suit, with a simple black line shooting up and back down. His silver hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is mildly Human supremacist, though he does not identify as such. He also hits on women, regardless of circumstances.

History: Trym was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to work out more often; and wants a kiss

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Has a crush. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Trym Shelly, Male Human Expert 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)10 (+0) 15 (+2)9 (-1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: 800 gp. Banded agate (13 gp). Moss agate (13 gp).


Social Check DCs


Reynard Jacobs, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and wears a violet coat over a tan low-cut shirt, and a top hat upon his head. He has styled his red hair well, parting it to the right. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has dedicated himself to building a better world.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his old friends

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Farmer

Voice: Russian accent

Attributes [hide]

Reynard Jacobs, Male Human Aristocrat 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Insight +2, Performance +5
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerard Kendal, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this eastern man wears tight fighting clothing, which leaves very little to the imagination. His long silver hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy, self-centered, vain, and jealous.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Joker. Flaws: Selfish. Bonds: Attractive. Occupation: Slave Trader

Voice: Speaks with a cold

Attributes [hide]

Gerard Kendal, Male Human Warlock 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs

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