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NPC Generator

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Advanced [show]


Raymond Winchester, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the four houses of cards around his neck, and a shortspear on his belt. He is muscular with a powerful set of arms. His white hair has been sun bleached extensively. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Fisher, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Fighting, Persistence. Flaws: Forgetful, Racist. Bonds: Poor. Occupation: Banker

Voice: Slow speaker

Attributes [hide]

Raymond Winchester, Male Human Aristocrat 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)17 (+3) 16 (+3)17 (+3)
Skills Medicine +5, Nature +5
Senses Passive Perception 13
Languages Common, Undercommon, Auran, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 24000 cp. Lapis lazuli (5 gp). Silver pearl (110 gp). Obsidian (5 gp). Red spinel (110 gp).


Social Check DCs


Robert Marlee, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He has a silver handlebar mustache and slicked back silver hair. His eyes are hazel.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he wants to meet his childhood hero

Flaws: Antagonistic, Disease, Ugly. Bonds: Rich, Adventurer. Occupation: Bounty Hunter

Voice: German accent

Attributes [hide]

Robert Marlee, Male Human Wizard 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills Arcana +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Draconic, Elven, Celestial
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 400 gp.


Social Check DCs


Bertram Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple brown robe with black stripes complete with hood. His long silver hair reaches down to his waist. His eyes are amber and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the west. After coming to the age of reason, Bertram took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the west, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and revenge

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Enemies, Immigrant. Occupation: Jeweler

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Wentworth, Male Human Paladin 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)15 (+2) 17 (+3)14 (+2)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Dwarven, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 3000 sp.


Social Check DCs


Trey Rutland, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with small hat. His silver hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the south. In his 15th year, his parents were killed by a gnolls raid, leaving Trey alone in the world. After a stint in an orphanage, he was adopted. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Attractive, Immigrant, Enemies. Occupation: Armorer

Voice: Prounounces S like Z

Attributes [hide]

Trey Rutland, Male Human Barbarian 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 39 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Solomon Rayden, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a yellow tunic with brown highlights, and long grey pants that bunch up around his shoes. He has a hunchback. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a wizard, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A strong sense of loyalty to Human people; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Terse, Racist. Bonds: Adventurer, Mentor. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Solomon Rayden, Male Human Druid 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)10 (+0) 15 (+2)13 (+1)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 13000 cp.


Social Check DCs

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