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NPC Generator

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Advanced [show]


Henry Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has moderate length red hair. His eyes are green.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Artistic. Flaws: Disease, Fearful. Bonds: Enemies, Slave. Occupation: Banker

Voice: French accent

Attributes [hide]

Henry Shelley, Male Human Cleric 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 6 (-2)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp.


Social Check DCs


Geoffrey Hadlee, Male Human [Permalink]

Personal [hide]

Description: He usually wears his yellow robe and has his quarterstaff always slung over his shoulder. He has styled his golden hair well, parting it to the left. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He worked as a nervous Mason and found it very stressful. He struck the Mason job and began his own company from there.

Motivation: Expand his business.

Ideals: Disciplined. Flaws: Addict. Bonds: Job, Religious, Enemies. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Geoffrey Hadlee, Male Human Bard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)10 (+0) 14 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Golden yellow topaz (800 gp). Jasper (50 gp). Silver pearl (70 gp).


Social Check DCs


Kody Gentry, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears white painted combat armor at almost all times. His chestnut hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are gray.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He always tries to repair and not replace. It was this mentality that drove him into the Baker business.

History: Kody was born in the west. At a young age he loved to build and create. Kody was born on a far western plains where he grew up under the tutelage of his father, an expert Baker. He hasn't been sleeping well lately.

Motivation: He wants revenge against dire rats.

Ideals: Persistence. Flaws: Insomniac. Bonds: Enemies, Immigrant. Occupation: Baker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kody Gentry, Male Human Expert 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills History +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Hubert Wellington, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His black hair is slicked back into a classic pompadour. His gray eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Hubert studied abroad. His parents enrolled him in a Adept school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Insane, Ugly. Bonds: Adventurer. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Hubert Wellington, Male Human Adept 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)17 (+3) 11 (+0)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Giant, Sylvan, Ignan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 700 gp.


Social Check DCs


Lance Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black deerstalker hat and black clothes. His hair is golden and curly. His amber eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Like his father and his sister before him, after school he went straight into learning to become a Actor. He became a Actor soon after.

Motivation: He feels threatened by others; and to share knowledge with the world

Ideals: Logical, Artistic. Flaws: Fearful. Bonds: Job. Occupation: Actor

Voice: Breathy voice

Attributes [hide]

Lance Staurheim, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)11 (+0) 8 (-1)5 (-3)
Skills Acrobatics +1, Athletics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs

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