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NPC Generator

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Advanced [show]


Balimaar Enfield, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear black clothing when he does not wear armor. He wears his chestnut hair up in a very large beehive style do. His amber unseeing eyes seem to look past you.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a small toy that he constantly fidgets with.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He wants revenge against goblins; and many goblins want him driven away

Flaws: Disease, Addict. Bonds: Attractive, Poor, Debt, Enemies. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Balimaar Enfield, Male Human Druid 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Guy Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is knotted and matted. He wears an eyepatch.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Ploughman, but he got bored and became a Merchant. Days after completing his studies, news broke out that his hometown was attacked by orcs. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He wants revenge against orcs; and to be a ploughman again

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Enemies, Job. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Guy Lindsay, Male Human Warrior 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 16 (+3)10 (+0)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common, Undercommon, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 7000 cp. Emerald (1100 gp). Tourmaline (150 gp). Tiger eye turquoise (6 gp). Onyx (70 gp).


Social Check DCs


Ralf Davenport, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple brown robe with black stripes complete with hood. His blonde hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His necromantic abilities were realized during a raid on his village. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Philantrophist, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Poor. Occupation: Scribe

Voice: Soft and mumbly

Attributes [hide]

Ralf Davenport, Male Human Monk 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)10 (+0) 16 (+3)15 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Trey Remington, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears bulky violet painted plate armor, marred by beers. He has white hair. He has several tiny sapphire earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Energy wise he seems alert and responsive.

History: He was born in the east, but his parents moved at a very young age to the west. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he seems to be bored by most things

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Trey Remington, Male Human Cleric 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 3100 sp.


Social Check DCs


Solomon Oakes, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is cut short. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As long as the job gets done he does not care how it got done.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to get a good night's sleep

Ideals: Professionalism. Flaws: Mundane, Disease, Insomniac. Bonds: Poor. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Solomon Oakes, Male Human Adept 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Jet (90 gp). Amber (90 gp). Azurite (10 gp).


Social Check DCs

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