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Advanced [show]


Gilbert Hampton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and wears a tan cloak and cross-gartered brown stockings. His silver hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Priest. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Slave Trader, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and balancing his hectic life and new priest responsibilities is difficult

Flaws: Ugly, Insane. Bonds: Job, Immigrant, Rich. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Gilbert Hampton, Male Human Monk 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)9 (-1) 7 (-2)8 (-1)
Skills Religion +1, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp. 1 Chain shirt.


Social Check DCs


Roger Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Detective does. His red hair is lengthy and is close to two feet long. His skin is flawless and his green eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Roger was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He inherited the family business which he has now maintained for 11 years.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Job, Attractive, Immigrant, Family. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Roger Hampton, Male Human Bard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)17 (+3) 9 (-1)12 (+1)
Skills Arcana +5, Athletics +3
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp.


Social Check DCs


Guy Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He has a moderate pudge and is not very fit. His head has been shaved. His hazel unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered south to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by goblins. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He wants revenge against goblins; and many goblins want him driven away

Flaws: Ugly, Disease, Insomniac, PTSD. Bonds: Enemies. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Guy Abram, Male Human Commoner 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 4 Antitoxin. 4 Antitoxin.


Social Check DCs


Hugh Beitz, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. His brown hair is still thick. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invites people to come help in his community garden.

History: Born in the south his family was never financially stable. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He used his abilities to travel the world and help people.

Motivation: He is wracked by social anxiety; and he's in love

Ideals: Disciplined, Philantrophist. Flaws: Addict, PTSD. Bonds: Attractive, Poor. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Hugh Beitz, Male Human Adept 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 11 (+0)16 (+3) 17 (+3)10 (+0)
Skills Investigation +6, Medicine +6
Senses Passive Perception 13
Languages Common, Terran, Gnoll, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 400 gp.


Social Check DCs


Norman Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with violet stripes complete with hood. He is portly but not overly obese. His brown hair is heavily combed to the right. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This man loves music and to teach people music more than just about anything. He is a ruthless business man, a trait he acquired from his mother.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and further expansion of business

Ideals: Artistic, Entrepeneur. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Norman Beckwith, Male Human Wizard 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)15 (+2) 8 (-1)17 (+3)
Skills Acrobatics +6, Deception +6
Senses Passive Perception 9
Languages Common, Aquan, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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