Anselm Hadleigh, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is wearing a long, pastel cloak. He has golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He dislikes all the random violence that takes place in the south. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born on a small isolated farm. He was an apprentice working in his mother's forge. He has achieved small success as a Slave Trader.
Motivation: He seems to be bored by most things; and to be a bounty hunter again
Ideals: Pacifist, Extrovert. Flaws: Mundane. Bonds: Attractive, Nature, Job. Occupation: Slave Trader
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Druidic, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Thomas Hadley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his red hair in a pixie cut. He is baby faced.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He believes the world needs to unite to get rid of giants once and for all.
History: The child of eastern immigrants he idolized his mother. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Enemies, Rich. Occupation: Fisher
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 32 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 7 (-2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 400 gp.
Alex Fidget, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. His hair is always cut to a buzz. His eyes are gray.
Personality: Alex is depressed about a lot of things. He tends to be a nihilist. He misses his home and complains about the freezing weather, even in summer.
History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He ran away from his former home and has been making his living as a Barrister for the past few years.
Motivation: Expand his business.
Flaws: Ugly, Depressed. Bonds: Immigrant, Poor, Job. Occupation: Barrister
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 300 gp. 1 Half-Plate. 1 Banded mail.
Bertram Marston, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear white tank tops with grey pants. He has moderate length red hair. His eyes are gray and beady.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He seems to be bored by most things; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Fighting. Flaws: Ugly, Antagonistic, Mundane. Bonds: Enemies. Occupation: Masseuse
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.
Frederick Blythe, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a card on it. His hair is black, silky, and of moderate length. He has green eyes and a white hat with a violet feather.
Personality: Frederick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He enjoys reading and quiet.
History: Frederick was born in the west. At a young age he loved to build and create. His childhood dream was to be a Merchant, but he was a colossal failure. He struck the Unemployed job and began his own company from there.
Motivation: Sabotage a competitor; and to end his boredom
Ideals: Extrovert, Logical, Persistence. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Unemployed
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 7 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 9 (-1) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Hematite (14 gp). Smoky quartz (30 gp). 3 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
