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Advanced [show]


Cory Bing, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white armored body suit, with a simple red line shooting up and back down. He has dyed his greying golden hair a little too much giving a sharp golden color. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Human supremacist, though he does not identify as such. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: A strong sense of loyalty to Human people.

Ideals: Logical, Artistic. Flaws: Racist. Bonds: Immigrant. Occupation: Cartwright

Voice: Breathy voice

Attributes [hide]

Cory Bing, Male Human Adept 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 12 (+1)8 (-1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 10000 cp.


Social Check DCs


Godfrey Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He is wearing colorful clothing, dressed as a Sailor. He keeps his auburn hair in a flapper bob. His fierce green eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. His father took him hunting and taught him how to get in the mind of other creatures. By chance he met his sister recently and the two have been together since.

Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Guardian, Slave, Family, Nature. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Godfrey Ramsay, Male Human Cleric 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)7 (-2) 16 (+3)14 (+2)
Skills Athletics +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 29000 sp. Golden yellow topaz (400 gp). Alexandrite (400 gp).


Social Check DCs


Henry Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears a grey wide-brimmed hat and grey clothes. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a cross on it. He has styled his chestnut hair well, parting it to the right. His eyes are a pleasant amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Henry was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Shy. Bonds: Family, Adventurer. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Henry Clapham, Male Human Expert 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)17 (+3) 11 (+0)16 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Red-brown spinel (60 gp). Carnelian (40 gp). Amber (60 gp).


Social Check DCs


Miles Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a white tunic with tan highlights, and long brown pants that bunch up around his shoes. His brown hair is lengthy. His fierce violet eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. The war was a terrible time for him, and Miles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to loving parents in a slum to the west. His mother was a soldier and died while he was still young. Miles was left his mother's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To pay off his debts; and find a way to reverse the transformation of his sister

Flaws: Impulsive, Depressed. Bonds: Military, Poor, Family, Debt. Occupation: Stylist

Voice: Low range voice

Attributes [hide]

Miles Wordsworth, Male Human Commoner 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Richard Vance, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing the road beaten gear of a warrior. He keeps his long auburn hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of northern immigrants he idolized his mother. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the north, certain he would find work there.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Fighting, Joker, Gifted. Flaws: Racist. Bonds: Immigrant, Family. Occupation: Bellfounder

Voice: Strong lisp

Attributes [hide]

Richard Vance, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Acrobatics +6, History +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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