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NPC Generator

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Advanced [show]


William Ainsley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and is wearing the road beaten gear of a warrior. His right hand appears badly burned and disfigured. His golden hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to make almost anything out of random pieces of junk.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, William took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly, Mundane. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

William Ainsley, Male Human Monk 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Abram, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear white tank tops with tan pants. His red hair, when down, is lengthy. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.

History: Born to a Sailor, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Addict, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Lance Abram, Male Human Ranger 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 16 (+3)14 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 pp.


Social Check DCs


Balimaar Budd, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a massive crush on the younger sibling of the Cook who has hired him part-time. He is a great chef.

History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Has a crush, Religious. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Balimaar Budd, Male Human Commoner 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 5 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)14 (+2) 12 (+1)15 (+2)
Skills Medicine +4, Stealth +3
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 600 gp. A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item.


Social Check DCs


Chad Reed, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a yellow cloak and cross-gartered green stockings. He has styled his brown hair well, parting it to the left. His violet eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is frequently practicing swordplay.

History: Chad was raised in a hard working conservative environment. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Disease. Bonds: Military, Job, Family, Debt. Occupation: Architect

Voice: Squeaky

Attributes [hide]

Chad Reed, Male Human Druid 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)10 (+0) 12 (+1)9 (-1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 400 gp.


Social Check DCs


Gunter Conway, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large grey mantle and cape that has been intricately interwoven into his yellow robe. His golden hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the west to a Spy, Gunter learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist, Fighting. Bonds: Job, Immigrant. Occupation: Spy

Voice: Low range voice

Attributes [hide]

Gunter Conway, Male Human Wizard 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)16 (+3) 11 (+0)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Draconic, Infernal, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs

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