Anselm England, Male Human [Permalink]
Personal [hide]
Description: He wears bulky tan painted plate armor. He has a small bristly mustache and wavy white hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is mildly Human supremacist, though he does not identify as such. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born the only child of a wealthy merchant. He helped his father out around the business and became quite the natural. He has been a successful dealer in antiques buying low and selling high.
Motivation: To reunite with his old friends; and he is unsatisfied with his job
Ideals: Entrepeneur. Flaws: Racist, Shy. Bonds: Job, Adventurer. Occupation: Locksmith
Voice: Posh accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 400 gp. Rhodochrosite (11 gp). Star ruby (1300 gp). Moss agate (11 gp). 1 Minor magic item.
Bernard Bentley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He is renowned for his bright tan suits and hats. His red hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Sage, but he got bored and became a Crown-heir. He has taken up work as a Crown-heir and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He desires power and/or immortality; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: PTSD. Bonds: Job, Adventurer, Religious. Occupation: Crown-heir
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 200 gp. 8 Acid flasks. 3 Tanglefoot bags. 3 Tanglefoot bags. 2 Thunderstones.
Gilbert Palomarez, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He has a large pastel mantle and cape that has been intricately interwoven into his green robe. His black hair is cut jaggedly and amateurishly. He has amber eyes and a pastel hat with a green feather.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To clean up the streets; and a need for knowledge about a nearby landmark
Flaws: Emotional, Secretive. Bonds: Rich, Adventurer, Guardian. Occupation: Bricklayer
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Reynard Snowdon, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in an above average manner. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was always a brilliant, if unscrupulous mind. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and to share knowledge with the world
Ideals: Optimist, Logical. Flaws: Shy, Insane. Bonds: Attractive. Occupation: Slave Trader
Voice: Boston accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 35000 sp. Alexandrite (1200 gp). Eye agate (4 gp). Iolite (70 gp). Hematite (4 gp). 1 Hourglass. 1 Masterwork Artisan’s tools.
Bertram Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears dark leathers with embroidery. He has moderate length auburn hair. He wears a mask on his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy, self-centered, vain, and jealous.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a mechanic, and taught him how to fix just about anything. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to have a good time and be beloved.
Ideals: Justice, Gifted, Persistence. Flaws: Selfish. Occupation: Marshal
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Gnome, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
