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NPC Generator

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Advanced [show]


Ernest Huckabee, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. His golden hair is still thick. His fierce brown eyes like to dwell on things.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He receives visions of the future at random moments

History: Ernest lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Hunter, but he was a colossal failure. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their daughter. He worked as a Guard, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Attractive, Enemies, Family, Job. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Ernest Huckabee, Male Human Cleric 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 14 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 5 (-3)17 (+3) 9 (-1)14 (+2)
Skills Arcana +6, Persuasion +5
Senses Passive Perception 9
Languages Common, Ignan, Halfling, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Lapis lazuli (8 gp).


Social Check DCs


Lance Wade, Male Human [Permalink]

Personal [hide]

Description: He wears a green tunic with white highlights, and long tan pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His golden hair is thinning but still full. His eyes are amber and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. As long as the job gets done he does not care how it got done.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Optimist, Professionalism. Bonds: Immigrant, Adventurer. Occupation: Brewer

Voice: Irish accent

Attributes [hide]

Lance Wade, Male Human Adept 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)4 (-3) 14 (+2)12 (+1)
Skills Nature -1, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. Chrysoprase (40 gp). Coral (110 gp). 1 Good lock. 1 Silk rope. 1 Good lock.


Social Check DCs


Drogo Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. His black hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is irascible and easily irritated. He would rather hide behind his crafts than deal with other people.

History: He was born at the edge of vast island. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Nature, Rich. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Drogo Gentry, Male Human Expert 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)8 (-1) 15 (+2)15 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Lapis lazuli (9 gp). Red garnet (40 gp). Red spinel (40 gp). Chalcedony (60 gp).


Social Check DCs


Wymar Paxton, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Sellsword for hire.

Motivation: Doesn't want to be a Sellsword and was forced into it by his family; and to be a brewer again

Bonds: Job, Enemies, Slave, Rich, Family. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Wymar Paxton, Male Human Paladin 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)14 (+2) 8 (-1)14 (+2)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Roger Beitz, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull yellow sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. He has a long silver beard with little hanging trinkets. He has gleaming, smiling green eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was always a brilliant, if unscrupulous mind. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Shy, Insane. Bonds: Family. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Roger Beitz, Male Human Bard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)7 (-2) 18 (+4)10 (+0)
Skills Deception +2, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Gold and topaz bottle stopper cork (600 gp). Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (600 gp).


Social Check DCs

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