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NPC Generator

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Advanced [show]


Anselm Yorke, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears just a white suit. His tied-back hair is brown. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Locksmith business at a young age. His childhood dream was to be a Carpenter, but he was a colossal failure. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.

Motivation: He loathes his own lifestyle.

Ideals: Joker. Flaws: Depressed. Bonds: Job, Family. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Anselm Yorke, Male Human Monk 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 8 (-1)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 6000 cp.


Social Check DCs


Randal Blyth, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a white cloak and cross-gartered red stockings. Beneath his clothing is a huge mess of scar tissue. His hair is silver and curly. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the west. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born several months after his father was called into army service. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he's in love

Ideals: Pacifist. Bonds: Slave, Has a crush, Adventurer, Military. Occupation: Merchant

Voice: American accent

Attributes [hide]

Randal Blyth, Male Human Rogue 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


John Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He wears his silver hair down. His gray eyes dart from person to person.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the east to a Stableman, John learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered east to less war torn lands. He inherited the family business which he has now maintained for 2 years.

Motivation: Expand his business; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: PTSD. Bonds: Attractive, Family, Job. Occupation: Stableman

Voice: Old Prospector

Attributes [hide]

John Blackwood, Male Human Adept 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Theodoric Merton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Theodoric has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Insomniac, Disease. Bonds: Rich, Religious. Occupation: Baker

Voice: Low and grunting

Attributes [hide]

Theodoric Merton, Male Human Ranger 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)11 (+0) 11 (+0)10 (+0)
Skills Nature +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Iolite (80 gp). Azurite (9 gp). Freshwater pearl (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He is typically in his Server uniform. His brown hair is singed and shortened. His eyes are green and he is always smoking a pipe.

Personality: He speaks before he thinks and is too direct. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 3 years old his parents immigrated from the east. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Server job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Flaws: Ugly, Impulsive. Bonds: Job, Immigrant, Religious. Occupation: Server

Voice: Speaks with back of mouth

Attributes [hide]

Everard Marleigh, Male Human Bard 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)9 (-1) 17 (+3)7 (-2)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp. Red-brown spinel (150 gp). Aquamarine (200 gp). Aquamarine (200 gp).


Social Check DCs

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