Thomas Braxton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey, dusty cloak. His red hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Gifted from a young age, Thomas studied abroad. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He has never given up on his singing dream.
Motivation: Many brigands want him driven away.
Ideals: Artistic, Gifted. Bonds: Enemies. Occupation: Servant
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 30 pp.
Anselm Payton, Male Human [Permalink]
Personal [hide]
Description: An older man who is dressed in earthy colors with a pastel and red handkerchief worn on his left side, he is not a threatening figure. His golden hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Calm and collected, he is a well trained Cook. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in a small island village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Architect, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and he's in love
Ideals: Philantrophist. Bonds: Job, Nature, Military, Has a crush. Occupation: Cook
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 800 gp. Star rose quartz (80 gp). Deep green spinel (160 gp).
Dean Wharton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Beneath his clothing is a huge mess of scar tissue. He has no hair. He has a dull look in his amber eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Dean was born the youngest of three triplets. In his 17th year, his parents were killed by a orcs raid, leaving Dean alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their son. He worked as a Layabout, and he later adopted a second son.
Motivation: He is greedy.
Flaws: Ugly. Bonds: Rich, Slave, Family, Enemies. Occupation: Layabout
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 20 pp. 1 Masterwork Light steel shield.
Drogo Presley, Male Human [Permalink]
Personal [hide]
Description: This northern man wears a fine chain shirt which he covers with green colored cloaks and clothing. His clothes are grease stained in places. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.
History: When he was but 8 years old his parents immigrated from the north. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist, Fighting. Bonds: Poor, Immigrant. Occupation: Bookbinder
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Abyssal, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 10000 cp. Red garnet (50 gp). Brown-green garnet (50 gp). Bloodstone (60 gp).
Nicholas Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears a well pressed and immaculate suit (or dress). He has a hunchback. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.
Personality: He acts crazy and hedonistic. He is a ruthless business man, a trait he acquired from his father.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he is compelled to act according to his religious beliefs
Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Religious, Enemies. Occupation: Gardener
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 5 (-3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
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