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NPC Generator

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Advanced [show]


William Peyton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. His silver hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has comitted a past crime that haunts him to this day; and retire the richest man in the east

Ideals: Logical. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

William Peyton, Male Human Adept 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)6 (-2) 16 (+3)11 (+0)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Norton, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears an entirely black suit with brown socks and a vest with buckled shoes. His brown hair is cut short. This violet eyed northerner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Percival grew up listening to his mother's many stories. Cursed with a spirit at a very young age, Percival has worked very hard to control his curse. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Revenge; and he's looking for his big break

Ideals: Optimist. Flaws: Disease. Bonds: Job, Adventurer, Enemies. Occupation: Jeweler

Voice: Smoker's lung

Attributes [hide]

Percival Norton, Male Human Monk 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)10 (+0) 8 (-1)16 (+3)
Skills Perception +2, Performance +6
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an entirely green suit with brown socks and a vest with buckled shoes. His hair is chestnut and curly. This hazel eyed westerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He feeds upon the attention of others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Shoemaker soon after.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Insane, Disease. Bonds: Attractive, Job. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Gilbert Cornish, Male Human Warlock 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Clerebold Huxley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His auburn hair is styled in orderly dreadlocks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the west his family was never financially stable. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.

Motivation: Money/treasure.

Ideals: Justice, Gifted. Flaws: Addict, Shy. Bonds: Poor. Occupation: Tailor

Voice: German accent

Attributes [hide]

Clerebold Huxley, Male Human Commoner 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)12 (+1) 13 (+1)13 (+1)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: Sardonyx (50 gp). Red garnet (80 gp). Red spinel (80 gp). Blue quartz (9 gp).


Social Check DCs


Thomas Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a moderate pudge and is not very fit. He keeps his long blonde hair kept up in a rat tail. He is baby faced.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He invites people to come help in his community garden.

History: A powerful slaver made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Bonds: Attractive, Poor, Mentor, Job, Family. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Thomas Spaulding, Male Human Adept 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 9 (-1)18 (+4)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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