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Advanced [show]


Geoffrey Marston, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He is generally well dressed albeit a few years behind the times. His chestnut hair is lengthy. He has gray eyes and a tan hat with a white feather.

Personality: He is extraordinarily eccentric. The war was a terrible time for him, and Geoffrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. During his travels, Geoffrey and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Geoffrey discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Geoffrey fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Flaws: Insane, Depressed. Bonds: Attractive, Military, Poor. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Geoffrey Marston, Male Human Fighter 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 73 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)5 (-3) 14 (+2)7 (-2)
Skills Athletics +1, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +1

Possessions: 6000 sp. Violet garnet (600 gp). Fire opal (1400 gp). Golden pearl (150 gp). Pink pearl (150 gp).


Social Check DCs


Odo Landon, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean black cloak covering his clean studded leather. He has golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mason arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Odo Landon, Male Human Adept 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)15 (+2) 12 (+1)17 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1200 gp. Solid gold idol (200 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Frederick Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with red colored cloaks and clothing. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: Overbrimming with self-confidence, Frederick isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with his god.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Cursed with lycanthropy at a very young age, Frederick has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Disease. Bonds: Religious, Enemies, Adventurer. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Frederick Nash, Male Human Rogue 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)13 (+1) 6 (-2)8 (-1)
Skills Acrobatics +1, Deception +1
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Arnold Hale, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He very much looks the part of a Hunter. He is an epitome of beauty. His blonde hair has been sun bleached extensively. His fierce gray eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of a Bather, who enjoyed hunting, Arnold was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Hunter.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Impeccable. Bonds: Job, Attractive, Nature. Occupation: Hunter

Voice: Aggressive tone

Attributes [hide]

Arnold Hale, Male Human Cleric 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 100 gp. Fire opal pendant on a fine gold chain (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item.


Social Check DCs


Reynard Breeden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his silver hair up in a very large beehive style do. He has a dull look in his gray eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a mountains tribe. He has had some formal music training, and achieved minor success. He has since lost track of the people in his past.

Motivation: He is unsatisfied with his job; and to reunite with his absent mother

Ideals: Optimist, Artistic. Bonds: Nature, Family, Job. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Reynard Breeden, Male Human Druid 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)5 (-3) 5 (-3)15 (+2)
Skills Insight +0, Persuasion +5
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. White pearl (70 gp). Citrine (20 gp). Alexandrite (1100 gp).


Social Check DCs

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