Thomas Denholm, Male Human [Permalink]
Personal [hide]
Description: Standing 6'2", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With a patchy auburn beard and wild auburn hair. This violet eyed northerner is not easily forgotten.
Personality: Cocky and sure of himself, he believes he is the best Courier born in the past three hundred years. As long as the job gets done he does not care how it got done.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Thomas took refuge in the large cave and found the beat up scimitar and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Thomas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He wants to get laid; and he's attracted to the pc
Ideals: Professionalism. Bonds: Job, Nature, Enemies, Has a crush. Occupation: Courier
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 7 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 70000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Embroidered and bejeweled glove (3000 gp). 1 Minor magic item.
Anselm Barney, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is well dressed, but even with his fine clothing he looks run-down. His long silver hair reaches down to his waist. His ears are large.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Priest
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 65 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Celestial, Ignan
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: Tiger eye turquoise (13 gp). Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Conrad Ramsey, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean tan cloak covering his clean studded leather. He keeps his silver hair in a pixie cut. His eyes, though not visible through his cowl, are blue.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Conrad lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end; and retire the richest man in the west
Ideals: Joker, Entrepeneur. Flaws: Forgetful. Bonds: Family, Has a crush. Occupation: Spice Merchant
Voice: Whispers
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 pp. Chrysoberyl (120 gp). Red-brown spinel (120 gp). Rich purple corundum (1600 gp). Aquamarine (700 gp). 1 Darkwood Shield. 1 Full Plate. 1 Masterwork studded leather.
Cory Oakley, Male Human [Permalink]
Personal [hide]
Description: This man wears baggy brown pantaloons and a black scarf. He is muscular with a powerful set of arms. With bright golden hair and a scraggly beard. His amber eyes lackadaisically let the world flow into them.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Philantrophist. Flaws: Shy. Bonds: Poor, Enemies. Occupation: Slave Trader
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2600 sp.
Cory Oakes, Male Human [Permalink]
Personal [hide]
Description: He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars, and he perpetually has his club ready. He has silver hair. His amber eyes are slightly larger than normal.
Personality: His tongue was cut out and he uses sign language. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and marry his brother to traveling adventurers
Ideals: Fighting, Logical, Gifted. Flaws: Disease. Bonds: Family. Occupation: Banker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 200 gp. Carnelian (20 gp). Coral (50 gp). 1 Minor magic item. 1 Minor magic item.
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