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Advanced [show]


Charles Burton, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a brown armored body suit, with a simple white line shooting up and back down. His skin is also unnaturally pale. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Charles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Charles's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: A rival would like him out of the picture.

Ideals: Joker. Flaws: Ugly, Insomniac, Antagonistic. Occupation: Locksmith

Voice: Whispers

Attributes [hide]

Charles Burton, Male Human Barbarian 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Smoky quartz (40 gp).


Social Check DCs


Frederick Fawcett, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a worn and beaten armor. His left leg appears badly burned and disfigured. His auburn hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the east to a Adventurer, Frederick learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new adventurer responsibilities is difficult

Flaws: Ugly. Bonds: Job, Military, Poor. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Frederick Fawcett, Male Human Paladin 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)8 (-1) 14 (+2)17 (+3)
Skills Athletics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Sapphire pendant on gold chain (600 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Trym Barclay, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fine chain shirt which he covers with grey colored cloaks and clothing. His silver hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Trym's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Flaws: Antagonistic, Addict, Disease. Bonds: Poor, Attractive. Occupation: Butcher

Voice: Speaks with lips pursed

Attributes [hide]

Trym Barclay, Male Human Barbarian 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 68 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)15 (+2) 8 (-1)12 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 9
Languages Common, Druidic, Auran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 500 gp. Eye agate (14 gp). Alexandrite (500 gp). Chalcedony (70 gp).


Social Check DCs


Roger Hayley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. He sports a flattop hair cut. His eyes are gray and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting, Athletic, Entrepeneur. Bonds: Job, Immigrant, Attractive. Occupation: Bowyer

Voice: Sensual and smooth

Attributes [hide]

Roger Hayley, Male Human Warrior 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 19 (+4)9 (-1) 11 (+0)8 (-1)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. Black pearl (800 gp).


Social Check DCs


Diggory Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. He wears his red hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Flattery will make him almost putty in your hands.

History: Sold as a small child to a slaver, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: A strong sense of loyalty to Human people; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Selfish, Racist. Bonds: Mentor. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Diggory Hornsby, Male Human Warrior 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)14 (+2) 14 (+2)15 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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