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NPC Generator

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Theodoric Stratford, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a green coat over a violet low-cut shirt, and a wide-brimmed hat upon his head, he is not a threatening figure. His chestnut hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Many drow want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical, Persistence. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

Theodoric Stratford, Male Human Expert 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)16 (+3) 16 (+3)6 (-2)
Skills Deception +1, Perception +6
Senses Passive Perception 16
Languages Common, Undercommon, Dwarven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: Gold dragon comb with red garnet eye (1400 gp).


Social Check DCs


Gerald Braxton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears bulky brown painted plate armor. His blonde hair is singed and shortened. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gerald was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: He's looking for his big break; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Poor, Adventurer. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Braxton, Male Human Paladin 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


Hubert Remington, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his tan boots flare out at the collars, and sports empty pouches on his belt. His deerstalker hat is riddled with cuts and holes. His eyes are likewise amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Stylist in town.

History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 13 years.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Guardian, Job. Occupation: Stylist

Voice: Scratchy, weak

Attributes [hide]

Hubert Remington, Male Human Monk 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)8 (-1) 13 (+1)16 (+3)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4

Possessions: 3000 sp. Violet garnet (600 gp). Brown-green garnet (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Axton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has shaved his head bald. His eyes are likewise gray.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He misses his home and complains about the freezing weather, even in summer.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Merchant, but he was a colossal failure. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Flaws: Ugly. Bonds: Job, Immigrant, Adventurer, Rich. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Lance Axton, Male Human Sorcerer 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 11 (+0)9 (-1)
Skills Deception +1, History +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 20 pp.


Social Check DCs


Henry Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears a white collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He carries a battered warhammer and tarnished quarterstaff as well. With bright golden hair and a scraggly beard. He has a dull look in his green eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born the only child of a wealthy merchant. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Henry's homeland. Henry decided to take the middle way and become a bodyguard. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Greedy. Bonds: Immigrant. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Henry Cumberbatch, Male Human Cleric 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)17 (+3) 8 (-1)10 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 9
Languages Common, Infernal, Orc, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. An abacus with copper, silver and gold markers (130 gp). Gold dragon comb with red garnet eye (1500 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Gold and topaz bottle stopper cork (1500 gp).


Social Check DCs

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