Drogo Soames, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is dressed in an above average manner. His hair is brown and curly. His violet unseeing eyes seem to look past you.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He plays an instrument quite well.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.
Motivation: He is content; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Disease, Mundane. Bonds: Attractive. Occupation: Jeweler
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 47 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 200 gp. Gold music box (3000 gp). Gold and topaz bottle stopper cork (1100 gp). 1 Minor magic item. 1 Minor magic item.
Nicholas Shipley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a broad hat to hide his balding. He is baby faced.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He enjoys reading and quiet.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Someone believes him a fraud; and his religion dominates his actions
Ideals: Optimist, Logical. Bonds: Poor, Religious, Enemies. Occupation: Bounty Hunter
Voice: Indian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 600 gp. 1 Minor magic item.
Adam Crawford, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. His auburn hair is drawn into a tight pony tail with a card scrunchie. His eyes are violet and catlike.
Personality: A deeply religious man he believes everything happens for a reason. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He comes from a rich southern family. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He is greedy; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: PTSD. Bonds: Rich, Religious, Debt. Occupation: Mason
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.
Gomory Tickle, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is silver and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gomory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Secretive. Bonds: Attractive, Enemies. Occupation: Bowyer
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 4 (-3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Disguise kit.
John Clayden, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He tends to wear a black poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a whip. His tied-back hair is white. His ears are large.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: John hails from a village terrorized by orcs. John liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels threatened by others; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Antagonistic, Fearful. Bonds: Enemies, Nature. Occupation: Apothecary
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 8000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
