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NPC Generator

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Advanced [show]


Bernard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a grey wide-brimmed hat and grey clothes. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Hunter father left him crippled. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur. Flaws: Insane, Disease. Bonds: Slave, Job. Occupation: Junk Dealer

Voice: Complex vocabulary, royal

Attributes [hide]

Bernard Mitchell, Male Human Warrior 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his blonde hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also has developed a complete distrust of the Beggar profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Further expansion of business.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Job, Enemies. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Lance Garrick, Male Human Wizard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)5 (-3) 11 (+0)10 (+0)
Skills Investigation -1, Religion -1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp.


Social Check DCs


Gilbert Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and his gloved hand is found clutching a scimitar. He keeps his brown hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Justice, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Rich. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Gilbert Bradshaw, Male Human Adept 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Investigation +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 100 gp.


Social Check DCs


Kyle Dayton, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears a fancy tan suit. His long golden hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to loving parents in a slum to the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Human artifacts is his passion; and retire the richest man in the east

Ideals: Passionate, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Kyle Dayton, Male Human Paladin 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)8 (-1) 18 (+4)9 (-1)
Skills Persuasion +2, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Huckabee, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and wears bulky black painted plate armor. His white hair is cut jaggedly and amateurishly. His amber eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Wymar embodies much of what other species detest in the Humans. He also has developed a complete distrust of the Bellfounder profession.

History: Born to a pair of adventurers, Wymar grew up listening to his father's many stories. A freak accident while working with his Bellfounder father left him crippled. He now owns his own business.

Motivation: He feels threatened by others; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic, Disease, Fearful. Bonds: Job, Adventurer. Occupation: Server

Voice: Speaks like tongue is numb

Attributes [hide]

Wymar Huckabee, Male Human Cleric 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)13 (+1) 12 (+1)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 500 gp. Star ruby (1300 gp). Alexandrite (1600 gp). Tourmaline (160 gp). Onyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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