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NPC Generator

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Advanced [show]


Gerald Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a minor phobia of water and hates getting wet.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a rivalry with the Church that dominates his actions; and he is wracked by social anxiety

Ideals: Artistic, Entrepeneur. Flaws: Fearful. Bonds: Adventurer, Religious. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Gerald Bradshaw, Male Human Expert 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 12000 cp. 1 Minor magic item.


Social Check DCs


Trym Tenley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses in violet turtlenecks beneath a grey coat with yellow slacks. His hair is black, silky, and of moderate length. His brown eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: Born in a small village he learned the ways of the warrior from his mother. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs

Ideals: Persistence, Fighting. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Trym Tenley, Male Human Monk 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)16 (+3) 15 (+2)9 (-1)
Skills Intimidation +1, Nature +5
Senses Passive Perception 12
Languages Common, Druidic, Orc, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp. 1 Half-Plate.


Social Check DCs


Peter Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of nunchakus, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His red hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Peter was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Banker. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Peter Warwick, Male Human Wizard 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)13 (+1) 11 (+0)17 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 700 gp.


Social Check DCs


Everard Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is silver and very short. His eyes, though not visible through his cowl, are gray.

Personality: Prone to second guessing himself, he comes off as nervous. He receives visions of the future at random moments

History: He served in the navy to pay for his family's outstanding loans. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Everard Wakefield, Male Human Paladin 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills Insight +6, Investigation +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 400 gp.


Social Check DCs


Frederick Payton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. His hair is white and curly. His amber eyes are passionate and lively.

Personality: Frederick is depressed about a lot of things. He tends to be a nihilist. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His childhood dream was to be a Masseuse, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Gifted, Fighting. Flaws: Depressed. Bonds: Attractive, Religious, Job. Occupation: Mortician

Voice: Dark and ominous

Attributes [hide]

Frederick Payton, Male Human Adept 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 25 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)11 (+0) 9 (-1)18 (+4)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80 pp. Black pearl (200 gp). Aquamarine (200 gp). Golden yellow topaz (200 gp). Red garnet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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