Lance Ridley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). His chestnut hair is braided into rings. His eyes are a pleasant amber.
Personality: He is happy with his job as a Spice Merchant. He turns his eye from what people do, preferring to live and let live. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Like his father and his sister before him, after school he went straight into learning to become a Spice Merchant. He's also a talented Miller, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and to get a good night's sleep
Ideals: Optimist. Flaws: Insane, Disease, Insomniac. Bonds: Job. Occupation: Spice Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 80 pp.
Anthony Brent, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting green shirt and pants. He has done his best to style his brown hair to look like a famous performer. His eyes are green.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Dyer, but he was a colossal failure. He struck the Bellfounder job and began his own company from there.
Motivation: Expand his business.
Ideals: Joker, Entrepeneur. Flaws: Mundane. Bonds: Job. Occupation: Bellfounder
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 10000 sp. Banded agate (8 gp). Deep green spinel (40 gp). Onyx (70 gp). Chrysoberyl (40 gp). Tiger eye turquoise (8 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item.
Balimaar Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears a colorful flower in his black hair. His half smiles and amber eyes are beguiling and draw you in.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He feeds upon the attention of others.
History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Retire the richest man in the north; and wants to work out more often
Ideals: Athletic, Persistence, Entrepeneur. Bonds: Attractive, Nature. Occupation: Bowyer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Hubert Hornsby, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.
Personality: He is overprotective of those who hire his services. He is a great chef.
History: His parents moved while he was still in utero so he is the first generation to be born here. Hubert was born on a far northern plains where he grew up under the tutelage of his father, an expert Unemployed. By chance he met his sister recently and the two have been together since.
Motivation: He feels threatened by others; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Fearful. Bonds: Guardian, Immigrant, Family. Occupation: Unemployed
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 17000 cp.
Henry Hadlee, Male Human [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered black stockings, and he perpetually has his bastard sword ready. He wears his silver hair up. His violet eyes dart from person to person.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of eastern immigrants he idolized his father. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.
Motivation: He loathes his own lifestyle.
Ideals: Fighting, Logical. Flaws: Depressed. Bonds: Immigrant, Nature. Occupation: Blacksmith
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
Possessions: 40000 cp.
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