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NPC Generator

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Advanced [show]


Charles Clapham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a grey costume with the symbols of luck on his torso. He has a very tight haircut. His fierce gray eyes like to dwell on things.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He got into the Crown-heir business at a young age. Cursed with a spirit at a very young age, Charles has worked very hard to control his curse. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: Find a way to reverse the transformation of his sister; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Family, Job. Occupation: Crown-heir

Voice: Scandinavian accent

Attributes [hide]

Charles Clapham, Male Human Barbarian 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 54 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 16 (+3)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +5

Possessions: 300 gp.


Social Check DCs


Diggory Warwick, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a violet costume with the symbols of the four houses of cards on his torso. Beneath his clothing is a huge mess of scar tissue. His hair is long and black with streaks of silver, and is pulled back with small violet clips. His beard is silver, braided, and well cared for. His brown eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Diggory was born in the south. At a young age he loved to build and create. One day when Diggory was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Diggory was heart-stricken from the event, and his mother started working long hours to provde for them. He has since lost track of the people in his past.

Motivation: To unite with his brother; and regain custody of his son

Ideals: Persistence. Flaws: Antagonistic, PTSD. Bonds: Slave, Family. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Diggory Warwick, Male Human Barbarian 8
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 63 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)8 (-1) 13 (+1)8 (-1)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 800 gp.


Social Check DCs


Gerald Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a green deerstalker hat and green clothes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He is obsessed with finding treasure.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His divine abilities were realized during a raid on his village. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Adventurer, Military. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Gerald Allerton, Male Human Aristocrat 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Religion +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has a slight overbite and is overall scrawny. His chestnut hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is calm most of the time but flees social interaction. He is a ruthless business man, a trait he acquired from his father.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and to get a good night's sleep

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Insomniac, Shy. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Wymar Jacobs, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)16 (+3) 17 (+3)12 (+1)
Skills Insight +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Undercommon, Aquan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp. 1 Alchemist’s fire. 2 Holy water.


Social Check DCs


Miles Marleigh, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, red cloak and is in decent physical shape. His white hair is cut jaggedly and amateurishly. His green eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Antagonistic, Addict, Fearful. Bonds: Rich, Job. Occupation: Armorer

Voice: Old Prospector

Attributes [hide]

Miles Marleigh, Male Human Commoner 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)12 (+1) 11 (+0)8 (-1)
Skills Performance +1, Stealth +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 37000 sp. Pink pearl (150 gp). Rhodochrosite (4 gp).


Social Check DCs

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