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Advanced [show]


William Thornton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a custom-built plate barding that's adorned with white lining and desert motifs, and is pretty ugly. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his father. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Ideals: Joker, Fighting. Flaws: Ugly, PTSD. Bonds: Enemies. Occupation: Sage

Voice: Pirate accent

Attributes [hide]

William Thornton, Male Human Barbarian 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 8 (-1)11 (+0)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Tyndall, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a brown vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is thinning but still full. His eyes are gray.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a ruthless business man, a trait he acquired from his father.

History: Born to a Shipwright, his father struggled to pay the bills. When Shane reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: Retire the richest man in the south.

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Military. Occupation: Farmer

Voice: Mousy voice

Attributes [hide]

Shane Tyndall, Male Human Ranger 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)10 (+0) 15 (+2)16 (+3)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Rhodochrosite (14 gp). Rose (20 gp). 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Theodoric Gracey, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man prefers to wear flannel. His auburn hair is matted, messy, and big. His eyes are gray and beady.

Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Religious, Adventurer. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Theodoric Gracey, Male Human Fighter 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Trym Sharps, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears bulky black painted plate armor. He is bald on top and has large silver tufts of hair around his ears. His eyes are amber and beady.

Personality: He is irascible and easily irritated. He has all his life been fascinated with singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and nothing but the best is good enough for him

Ideals: Artistic, Impeccable. Flaws: Ugly, Antagonistic, Racist. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Trym Sharps, Male Human Commoner 9
Medium (6'4") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 43 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 13 (+1)8 (-1)
Skills Nature +5, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: Golden yellow topaz (300 gp). Coral (120 gp).


Social Check DCs


Lance Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of shields on his belt, each one with a topaz on the hilt. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Lance is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lance took refuge in the ruined castle and found the beat up shield and armor he uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent father; and to unite with his brother

Ideals: Fighting. Flaws: Greedy. Bonds: Attractive, Family, Nature. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Lance Heiser, Male Human Sorcerer 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 12 (+1)8 (-1)
Skills Acrobatics +5, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1200 gp.


Social Check DCs

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