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NPC Generator

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William Brandon, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears skinny pants and wears a green and tan robe with the hood down. His left leg appears badly burned and disfigured. He has red hair. His blue eyes peer out from beneath his deerstalker green hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the west, but his parents moved at a very young age to the south. He married young, but lost his spouse to brigands. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and many brigands want him driven away

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Immigrant, Enemies. Occupation: Bookbinder

Voice: High pitched and raspy

Attributes [hide]

William Brandon, Male Human Expert 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Stealth +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 6000 cp.


Social Check DCs


John Windsor, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His left hand appears badly burned and disfigured. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Rich. Occupation: Butcher

Voice: French accent

Attributes [hide]

John Windsor, Male Human Commoner 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 7 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)15 (+2) 12 (+1)10 (+0)
Skills Athletics +4, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5

Possessions: 1000 gp.


Social Check DCs


Kody Tattersall, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. He is portly but not overly obese. His moppish chestnut hair is in a traditional bowl cut. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Fletcher and found it very stressful. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Fighting. Flaws: Fearful. Bonds: Enemies, Job. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Kody Tattersall, Male Human Monk 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Medicine +4, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Redfield, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears grey trousers with pastel and black striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. His green eyes are passionate and lively.

Personality: He is irascible and easily irritated. He works hard and plays hard.

History: Solomon hails from a village terrorized by brigands. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Athletic. Flaws: Antagonistic, Hedonist. Bonds: Enemies, Family. Occupation: Shipwright

Voice: Ums and uhs a lot

Attributes [hide]

Solomon Redfield, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 15 (+2)17 (+3)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Godfrey Brady, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He dresses like a well dressed Doctor does. His blonde hair is matted, messy, and big. He has gleaming, smiling gray eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As long as the job gets done he does not care how it got done.

History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his brother before him, after school he went straight into learning to become a Doctor. He now owns his own business.

Motivation: To be a Cartwright again; and sabotage a competitor

Ideals: Professionalism. Flaws: Ugly, Selfish. Bonds: Job, Mentor. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Godfrey Brady, Male Human Warlock 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 4000 sp. Chalcedony (80 gp). Alexandrite (700 gp). Alexandrite (700 gp). 1 Minor magic item.


Social Check DCs

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