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NPC Generator

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Advanced [show]


Frederick Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a small bristly mustache and wavy blonde hair. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Adventurer father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Flaws: Ugly, Disease. Bonds: Job, Adventurer, Rich. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Frederick Hastings, Male Human Aristocrat 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)10 (+0) 15 (+2)10 (+0)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Lance Harper, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a yellow shirt with thin blue vertical stripes and green pants. His clothes are grease stained in places. His golden hair is singed and shortened. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to be a unemployed again

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Soapmaker

Voice: Slurs words

Attributes [hide]

Lance Harper, Male Human Cleric 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 16 (+3)9 (-1)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 27000 cp. Coral (120 gp). Carnelian (40 gp). 1 Superior lock. 1 Bullseye lantern.


Social Check DCs


Miles Chester, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. His amber eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear.

Flaws: Shy, Fearful. Bonds: Attractive, Religious. Occupation: Miller

Voice: American accent

Attributes [hide]

Miles Chester, Male Human Warlock 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)13 (+1) 10 (+0)15 (+2)
Skills Deception +5, Investigation +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 800 gp.


Social Check DCs


Randal Norton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. His broad hat is riddled with cuts and holes. He has several tiny jet earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Randal reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Rich, Religious, Military. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Randal Norton, Male Human Paladin 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 60 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)15 (+2) 11 (+0)10 (+0)
Skills Insight +3, Stealth +6
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 200 gp. Solid gold idol (1100 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver ewer (40 gp).


Social Check DCs


Everard Graeme, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He typically wears a sleeveless long coat of deep pastel leather and dull white iron scale mail. He sports a flattop hair cut. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also has developed a complete distrust of the Barber profession.

History: He got into the Locksmith business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A strong sense of loyalty to Human people; and his relatives are trying to arrange a marriage

Flaws: Depressed, Racist. Bonds: Job, Family. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Everard Graeme, Male Human Aristocrat 9
Medium (5'3") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 81 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)7 (-2) 11 (+0)14 (+2)
Skills Athletics +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4

Possessions: 2000 gp. Tiger eye turquoise (14 gp). Golden yellow topaz (1300 gp). Sard (70 gp). Blue quartz (14 gp). Smoky quartz (70 gp). Golden yellow topaz (1300 gp).


Social Check DCs

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