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NPC Generator

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Advanced [show]


Patrick Ashton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He very much looks the part of a Locksmith. His tied-back hair is brown. He wears crescent spectacles with a black brim.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Bricklayer, but he was a colossal failure. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Fearful, Mundane. Bonds: Job, Poor. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Patrick Ashton, Male Human Cleric 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)8 (-1) 17 (+3)8 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 700 gp.


Social Check DCs


Gunter Wharton, Male Human [Permalink]

Personal [hide]

Description: He wears a red collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His white hair is kept up in a ponytail inside a broad hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Calm and collected, he is a well trained Navigator. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Navigator

Voice: Forgets to breathe while speaking

Attributes [hide]

Gunter Wharton, Male Human Expert 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 23000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. He keeps his long silver hair kept up in a rat tail. His eyes are a pleasant green.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Doesn't want to be a Farmer and was forced into it by his family; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist, Persistence. Bonds: Family, Adventurer. Occupation: Farmer

Voice: Spits and sputters

Attributes [hide]

Godfrey Wordsworth, Male Human Paladin 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Frederick Rayden, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He very much looks the part of a Laborer. His red hair is thinning but still full. He has brown eyes.

Personality: This man loves singing and to teach people singing more than just about anything. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Scribe, but he was a colossal failure. He now mingles about in high society.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic, Artistic, Gifted. Bonds: Job, Rich. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Frederick Rayden, Male Human Fighter 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)6 (-2) 10 (+0)9 (-1)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 200 gp. Chrysoprase (80 gp). Tiger eye turquoise (4 gp). Freshwater pearl (4 gp). Azurite (4 gp).


Social Check DCs


Odo Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears baggy pastel pantaloons and a black scarf. He keeps his long black hair kept up in a rat tail. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His father raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Brewer soon after.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Optimist, Impeccable. Bonds: Nature, Job, Family. Occupation: Brewer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Odo Ashley, Male Human Paladin 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)9 (-1) 11 (+0)16 (+3)
Skills Persuasion +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp.


Social Check DCs

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