Reynard Astley, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. He keeps his red hair in a flapper bob. His gray eyes have a joyful gleam in them most of the time.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Reynard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He comes from a rich northern family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality
Ideals: Persistence. Flaws: Hedonist, Antagonistic, Insane. Bonds: Rich, Adventurer. Occupation: Fisher
Voice: Booming voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 8 Acid flasks. 1 Thunderstones.
Don Clifford, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown vest and prefers yellow and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. He has styled his chestnut hair well, parting it to the left. He has gleaming, smiling amber eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to loving parents in a slum to the west. He was taken as a slave by a traveling circus and forced to perform He has never given up on his singing dream.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Poor, Slave. Occupation: Sellsword
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 75 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 17 (+3) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Orc, Sylvan
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 800 gp. Deep blue spinel (1600 gp). Emerald (1000 gp). Banded agate (5 gp). Chrysoprase (60 gp). Tiger eye turquoise (5 gp). Violet garnet (1600 gp). Sardonyx (60 gp).
Godfrey Law, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of clubs, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His long silver hair reaches down to his waist. His green eyes dart from person to person to random spaces in the air.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions.
Ideals: Fighting, Optimist. Flaws: PTSD. Bonds: Attractive, Adventurer, Religious. Occupation: Mason
Voice: Russian accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 52 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 10 (+0) | 16 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Celestial
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1500 gp. Silver comb with moonstones (700 gp). Brass mug with jade inlays (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Charles Oakley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His gray eyes are passionate and lively.
Personality: He is mildly Human supremacist, though he does not identify as such. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He got into the Painter business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He tends to his Painter job now, and dutifully fulfills any obligations he has.
Motivation: To end his boredom; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Racist, Mundane. Bonds: Job. Occupation: Painter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: Just what you see.
Henry Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a brown handlebar mustache and slicked back brown hair. His eyes are violet and catlike.
Personality: He is irascible and easily irritated. He has all his life been fascinated with singing.
History: Henry hails from a village terrorized by giants. Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He's attracted to the PC; and someone believes him a fraud
Ideals: Artistic. Flaws: Antagonistic. Bonds: Enemies, Nature, Has a crush. Occupation: Sculptor
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
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