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NPC Generator

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Advanced [show]


Norman Graeme, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. His blonde hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Norman Graeme, Male Human Aristocrat 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Shane Lester, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a blue costume with the symbols of luck on his torso and is in decent physical shape. His silver hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A deep hatred of gnolls; and he is terrified, and will act out of fear

Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Enemies, Nature. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Shane Lester, Male Human Cleric 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Rylan, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. His blonde hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in a small island village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic. Bonds: In love, Nature, Rich. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

Guy Rylan, Male Human Cleric 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Nicholas Morton, Male Human [Permalink]

Personal [hide]

Description: A 6'6" northern man, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has done his best to style his golden hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Nicholas was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Barrister.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Nature, Family, Job. Occupation: Barrister

Voice: German accent

Attributes [hide]

Nicholas Morton, Male Human Commoner 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)6 (-2) 11 (+0)13 (+1)
Skills Investigation +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Randal Colby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His wide-brimmed hat is riddled with cuts and holes. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Randal is depressed about a lot of things. He tends to be a nihilist. He enjoys reading and quiet.

History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic, Logical. Flaws: Ugly, Depressed. Bonds: Religious. Occupation: Tailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Randal Colby, Male Human Cleric 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)4 (-3) 11 (+0)8 (-1)
Skills Performance +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 1000 sp. Brown-green garnet (80 gp). Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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