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Advanced [show]


Kody Law, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a blue costume with the symbols of strength on his torso. His moppish chestnut hair is in a traditional bowl cut. He is baby faced.

Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Kody grew up listening to his father's many stories. His psionic abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.

Motivation: Meet up once more with his childhood friend; and he has a crush on the local bellfounder

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Kody Law, Male Human Monk 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 4 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 6 (-2)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Hugh Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a feathered hat to cover his moderate length golden hair. He wears large thick round spectacles.

Personality: He has always had a great fascination with Human culture. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He now owns his own business.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Opinionated, Gifted. Flaws: Racist. Bonds: Job, Slave. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Hugh Davenport, Male Human Ranger 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)13 (+1) 15 (+2)4 (-3)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item.


Social Check DCs


Tim Denholm, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his chestnut hair down. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Seamstress and found it very stressful. He inherited the family business which he has now maintained for 8 years.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new seamstress responsibilities is difficult

Flaws: Shy, Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Seamstress

Voice: Italian accent

Attributes [hide]

Tim Denholm, Male Human Bard 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs


Manfred Hastings, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears silk and lounges about seductively. His blonde hair is cut short. His eyes are likewise hazel.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He always tries to repair and not replace. It was this mentality that drove him into the Cook business.

History: Sold as a small child to a brothel owner, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Sculptor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Persistence. Flaws: Sensitive. Bonds: Attractive, Mentor, Family. Occupation: Cook

Voice: Farmer accent

Attributes [hide]

Manfred Hastings, Male Human Expert 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Performance +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1400 gp. Brass mug with jade inlays (300 gp). Solid gold idol (500 gp). A delicate brass dragon egg (40 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp).


Social Check DCs


Drogo Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his axe ready. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and he seems to be bored by most things

Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Rich. Occupation: Scribe

Voice: Strong lisp

Attributes [hide]

Drogo Cooper, Male Human Aristocrat 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)19 (+4) 10 (+0)10 (+0)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Giant, Goblin, Elven, Druidic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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