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NPC Generator

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Advanced [show]


Hugh Winthrop, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple green robe with white stripes complete with hood. He wears his red hair down. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy and tries to find solutions quickly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Gifted. Flaws: Lazy. Bonds: Job, Adventurer. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Hugh Winthrop, Male Human Aristocrat 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Aquan, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Azurite (11 gp).


Social Check DCs


Anthony Remington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His blonde hair is styled in orderly dreadlocks. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When he's not drinking or sleeping the drinks off, he's doing music.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Anthony was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Anthony's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to find somewhere to settle down

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Animal Trainer

Voice: French accent

Attributes [hide]

Anthony Remington, Male Human Sorcerer 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 200 gp.


Social Check DCs


Justin Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a rose on it. His silver hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Ruler. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Ruler and found it very stressful. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Flaws: Shy, Secretive. Bonds: Job, Slave, Family. Occupation: Ruler

Voice: Breathy voice

Attributes [hide]

Justin Kensley, Male Human Aristocrat 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 14 (+2)8 (-1)
Skills Persuasion +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Good lock. 1 Disguise kit.


Social Check DCs


Ernest Elton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tattered old clothes. His silver hair is slicked back into a classic pompadour. His eyes are brown and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. His druidic abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against orcs; and money/treasure

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Enemies, Rich. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Ernest Elton, Male Human Aristocrat 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)18 (+4) 15 (+2)17 (+3)
Skills Nature +6, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Ignan, Elven, Orc
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather. 1 Darkwood Buckler.


Social Check DCs


Anselm Reed, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his whip. He has a very tight haircut. This brown eyed easterner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He works hard and plays hard.

History: Sold as a small child to a wizard, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He would like to get married and retire; and wishes to resurrect an old love

Ideals: Professionalism, Artistic. Flaws: Hedonist. Bonds: Mentor. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Anselm Reed, Male Human Sorcerer 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 0 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 6 (-2)4 (-3) 10 (+0)11 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 20000 cp.


Social Check DCs

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