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NPC Generator

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Advanced [show]


Don Blackwood, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in earthy colors with a blue and tan handkerchief worn on his left side. His moppish blonde hair is in a traditional bowl cut. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Ploughman and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Athletic, Fighting. Flaws: Ugly, Mundane, Racist. Bonds: Family. Occupation: Ploughman

Voice: Spits and sputters

Attributes [hide]

Don Blackwood, Male Human Warlock 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 14 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 5 (-3)14 (+2) 10 (+0)13 (+1)
Skills Medicine +3, Stealth +6
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Lindsay, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He has wavy brown hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the west to a Ploughman, Hugh learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break; and wants to open a new tavern

Ideals: Justice. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Ploughman

Voice: Soft and mumbly

Attributes [hide]

Hugh Lindsay, Male Human Barbarian 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 18 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 8 (-1)11 (+0) 10 (+0)15 (+2)
Skills Animal Handling +2, Sleight of Hand -1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gomory Clayton, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His chestnut hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.

History: Gifted from a young age, Gomory studied abroad. Like his father and his brother before him, after school he went straight into learning to become a Crown-heir. He became a Crown-heir soon after.

Motivation: To be a Blacksmith again; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Pacifist, Gifted. Flaws: Greedy. Bonds: Attractive, Job. Occupation: Crown-heir

Voice: Old Prospector

Attributes [hide]

Gomory Clayton, Male Human Aristocrat 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)8 (-1) 13 (+1)12 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 15000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Winthrop, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He is renowned for his bright pastel suits and hats. He keeps his golden hair in a pixie cut. His hazel eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ernest is combative with any and all who dare try his patience in the slightest.

History: His mother raised him in a mountain cabin. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and someone believes him a fraud

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ernest Winthrop, Male Human Rogue 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: Tiger eye turquoise (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Landon, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a tight fitting tan shirt and pants. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has gray eyes and a tan hat with a yellow feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His father raised him in a mountain cabin. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.

Motivation: Revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Gifted. Flaws: Insomniac, Secretive. Bonds: Nature, Enemies. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Balimaar Landon, Male Human Rogue 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 10 (+0)8 (-1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Aquan, Undercommon, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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