Justin Redfield, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a lot of dark rich colors, with gold accents. He has styled his chestnut hair well, parting it to the left. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Bricklayer.
Motivation: To be a Sellsword again.
Ideals: Entrepeneur. Bonds: Attractive, Job, Religious. Occupation: Bricklayer
Voice: Timid voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 30000 cp.
Godfrey Wakefield, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He keeps his brown hair in a pixie cut. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He then took over the family business and is one of the better Healer for hire.
Motivation: Expand his business; and to prove his worth to the world
Flaws: Impulsive. Bonds: Attractive, Job, Slave, Immigrant. Occupation: Healer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Orc, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Miles Cornish, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt, he is not a threatening figure. His brown hair is long and unkept. His eyes, though not visible through his cowl, are amber.
Personality: He is happy with his job as a Miner. He turns his eye from what people do, preferring to live and let live. He is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of a Stylist, who enjoyed hunting, Miles was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to raise his children well.
Ideals: Logical. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Miner
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Undercommon, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Deep blue spinel (1200 gp). Iolite (80 gp). Smoky quartz (80 gp). Chrysoberyl (60 gp). 1 Minor magic item.
Miles Stanford, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is renowned for his bright green suits and hats, and is pretty ugly. His top hat is riddled with cuts and holes. His gray eyes peer out from beneath his top green hat.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has all his life been fascinated with poetry.
History: Miles was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He now owns his own business.
Motivation: Doesn't want to be a Priest and was forced into it by his family; and to unite with his sister
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Job, Immigrant, Family. Occupation: Priest
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 9 (-1) | 14 (+2) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Aquan, Celestial
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: Rose (40 gp). Jet (50 gp). Sard (40 gp). Banded agate (5 gp). 1 Minor magic item.
Trym Graham, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt, he is not a threatening figure. He has styled his silver hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.
Personality: He loves telling others what to do and how they should feel about things. He is skeptical of what others tell him and is slow to trust.
History: Born in the south to a Dyer, Trym learned a great deal about his mother's area of expertise. Cursed with unlife at a very young age, Trym has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and balancing his hectic life and new dyer responsibilities is difficult
Ideals: Opinionated, Athletic. Flaws: Shy, Disease. Bonds: Job. Occupation: Dyer
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 9 (-1) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
Possessions: 800 gp.
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