Lance Colby, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He is portly but not overly obese. His hair is long and red with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. His eyes, though not visible through his cowl, are amber.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: When he was but 7 years old his parents immigrated from the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.
Motivation: To clean up the streets; and he's attracted to the pc
Ideals: Joker, Justice. Flaws: Ugly, PTSD. Bonds: Poor, Immigrant. Occupation: Slave Trader
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 22 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 900 gp. Red-brown spinel (40 gp). White pearl (40 gp). Coral (40 gp). Blue quartz (14 gp). 1 Minor magic item. 1 Minor magic item.
Jocelyn Lindsay, Male Human [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his golden hair up. His half smiles and amber eyes are beguiling and draw you in.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: Revenge; and his religion dominates his actions
Ideals: Philantrophist. Bonds: Attractive, Enemies, Religious, Mentor. Occupation: Fisher
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 8 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Tiger eye turquoise (12 gp). Jade (80 gp).
Roger Gracey, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man likes to wear ponchos typically of a light green in addition to tight pants, and a wedding ring on his left hand. His chestnut hair is kept up in a ponytail inside a broad hat. He wears large thick round spectacles.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.
History: He was born in the north. Like his mother and his sister before him, after school he went straight into learning to become a Architect. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants a kiss; and he'd like to take his coworkers down a peg
Ideals: Pacifist. Flaws: Terse. Bonds: In love, Immigrant, Job, Has a crush. Occupation: Architect
Voice: Italian accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 34 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 6 (-2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item.
Everard Reed, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair and beard is wavy and long. His green eyes peer out from beneath his feathered black hat.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As long as the job gets done he does not care how it got done.
History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Philantrophist, Professionalism, Athletic. Flaws: Insane. Bonds: Military. Occupation: Fortune-teller
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 50 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 15 (+2) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Roger Harlow, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a brown handlebar mustache and slicked back brown hair. His hazel eyes lackadaisically let the world flow into them.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born blind and as such lacked many opportunities for work. His father was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.
Motivation: To get a good night's sleep; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Disease, Addict, Insomniac. Bonds: Rich. Occupation: Locksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
